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/*
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 * The authors of this software are Rob Pike and Ken Thompson.
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 *              Copyright (c) 2002 by Lucent Technologies.
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 * Permission to use, copy, modify, and distribute this software for any
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 * purpose without fee is hereby granted, provided that this entire notice
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 * is included in all copies of any software which is or includes a copy
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 * or modification of this software and in all copies of the supporting
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 * documentation for such software.
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 * THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED
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 * WARRANTY.  IN PARTICULAR, NEITHER THE AUTHORS NOR LUCENT TECHNOLOGIES MAKE ANY
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 * REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY
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 * OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE.
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 */
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#include <stdarg.h>
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#include <string.h>
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#include "utf.h"
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#include "utfdef.h"
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enum
20
{
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	Bit1	= 7,
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	Bitx	= 6,
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	Bit2	= 5,
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	Bit3	= 4,
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	Bit4	= 3,
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	Bit5	= 2,
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	T1	= ((1<<(Bit1+1))-1) ^ 0xFF,	/* 0000 0000 */
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	Tx	= ((1<<(Bitx+1))-1) ^ 0xFF,	/* 1000 0000 */
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	T2	= ((1<<(Bit2+1))-1) ^ 0xFF,	/* 1100 0000 */
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	T3	= ((1<<(Bit3+1))-1) ^ 0xFF,	/* 1110 0000 */
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	T4	= ((1<<(Bit4+1))-1) ^ 0xFF,	/* 1111 0000 */
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	T5	= ((1<<(Bit5+1))-1) ^ 0xFF,	/* 1111 1000 */
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	Rune1	= (1<<(Bit1+0*Bitx))-1,		/* 0000 0000 0000 0000 0111 1111 */
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	Rune2	= (1<<(Bit2+1*Bitx))-1,		/* 0000 0000 0000 0111 1111 1111 */
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	Rune3	= (1<<(Bit3+2*Bitx))-1,		/* 0000 0000 1111 1111 1111 1111 */
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	Rune4	= (1<<(Bit4+3*Bitx))-1,		/* 0001 1111 1111 1111 1111 1111 */
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	Maskx	= (1<<Bitx)-1,			/* 0011 1111 */
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	Testx	= Maskx ^ 0xFF,			/* 1100 0000 */
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	SurrogateMin	= 0xD800,
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	SurrogateMax	= 0xDFFF,
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	Bad	= Runeerror,
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};
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int
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chartorune(Rune *rune, char *str)
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{
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	int c, c1, c2, c3;
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	long l;
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	/*
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	 * one character sequence
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	 *	00000-0007F => T1
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	 */
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	c = *(uchar*)str;
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	if(c < Tx) {
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		*rune = c;
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		return 1;
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	}
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65
	/*
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	 * two character sequence
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	 *	00080-007FF => T2 Tx
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	 */
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	c1 = *(uchar*)(str+1) ^ Tx;
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	if(c1 & Testx)
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		goto bad;
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	if(c < T3) {
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		if(c < T2)
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			goto bad;
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		l = ((c << Bitx) | c1) & Rune2;
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		if(l <= Rune1)
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			goto bad;
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		*rune = l;
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		return 2;
80
	}
81
 
82
	/*
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	 * three character sequence
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	 *	00800-0FFFF => T3 Tx Tx
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	 */
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	c2 = *(uchar*)(str+2) ^ Tx;
87
 
88
	if(c2 & Testx)
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		goto bad;
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	if(c < T4) {
91
		l = ((((c << Bitx) | c1) << Bitx) | c2) & Rune3;
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		if(l <= Rune2)
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			goto bad;
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		if (SurrogateMin <= l && l <= SurrogateMax)
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			goto bad;
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		*rune = l;
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		return 3;
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	}
99
 
100
	/*
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	 * four character sequence
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	 *	10000-10FFFF => T4 Tx Tx Tx
103
	 */
104
	if(UTFmax >= 4) {
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		c3 = *(uchar*)(str+3) ^ Tx;
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		if(c3 & Testx)
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			goto bad;
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		if(c < T5) {
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			l = ((((((c << Bitx) | c1) << Bitx) | c2) << Bitx) | c3) & Rune4;
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			if(l <= Rune3)
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				goto bad;
112
			if(l > Runemax)
113
				goto bad;
114
			*rune = l;
115
			return 4;
116
		}
117
	}
118
 
119
	/*
120
	 * bad decoding
121
	 */
122
bad:
123
	*rune = Bad;
124
	return 1;
125
}
126
 
127
int
128
runetochar(char *str, Rune *rune)
129
{
130
	long c;
131
 
132
	/*
133
	 * one character sequence
134
	 *	00000-0007F => 00-7F
135
	 */
136
	c = *rune;
137
	if(c <= Rune1) {
138
		str[0] = c;
139
		return 1;
140
	}
141
 
142
	/*
143
	 * two character sequence
144
	 *	0080-07FF => T2 Tx
145
	 */
146
	if(c <= Rune2) {
147
		str[0] = T2 | (c >> 1*Bitx);
148
		str[1] = Tx | (c & Maskx);
149
		return 2;
150
	}
151
	/*
152
	 * If the Rune is out of range or a surrogate half, convert it to the error rune.
153
	 * Do this test here because the error rune encodes to three bytes.
154
	 * Doing it earlier would duplicate work, since an out of range
155
	 * Rune wouldn't have fit in one or two bytes.
156
	 */
157
	if (c > Runemax)
158
		c = Runeerror;
159
	if (SurrogateMin <= c && c <= SurrogateMax)
160
		c = Runeerror;
161
 
162
	/*
163
	 * three character sequence
164
	 *	0800-FFFF => T3 Tx Tx
165
	 */
166
	if (c <= Rune3) {
167
		str[0] = T3 |  (c >> 2*Bitx);
168
		str[1] = Tx | ((c >> 1*Bitx) & Maskx);
169
		str[2] = Tx |  (c & Maskx);
170
		return 3;
171
	}
172
 
173
	/*
174
	 * four character sequence (21-bit value)
175
	 *     10000-1FFFFF => T4 Tx Tx Tx
176
	 */
177
	str[0] = T4 | (c >> 3*Bitx);
178
	str[1] = Tx | ((c >> 2*Bitx) & Maskx);
179
	str[2] = Tx | ((c >> 1*Bitx) & Maskx);
180
	str[3] = Tx | (c & Maskx);
181
	return 4;
182
}
183
 
184
int
185
runelen(long c)
186
{
187
	Rune rune;
188
	char str[10];
189
 
190
	rune = c;
191
	return runetochar(str, &rune);
192
}
193
 
194
int
195
runenlen(Rune *r, int nrune)
196
{
197
	int nb, c;
198
 
199
	nb = 0;
200
	while(nrune--) {
201
		c = *r++;
202
		if(c <= Rune1)
203
			nb++;
204
		else if(c <= Rune2)
205
			nb += 2;
206
		else if(c <= Rune3)
207
 			nb += 3;
208
		else
209
			nb += 4;
210
	}
211
	return nb;
212
}
213
 
214
int
215
fullrune(char *str, int n)
216
{
217
	int c;
218
	if(n <= 0)
219
		return 0;
220
	c = *(uchar*)str;
221
	if(c < Tx)
222
		return 1;
223
	if(c < T3)
224
		return n >= 2;
225
	if(c < T4)
226
		return n >= 3;
227
	return n >= 4;
228
}