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/*
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* time status related function source file
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*
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* Copyright (c) 1999 Mark Taylor
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/* $Id: timestatus.c,v 1.32 2001/03/11 11:24:25 aleidinger Exp $ */
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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/* Hope it works now, otherwise complain or flame ;-)
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*/
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#if 1
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# define SPEED_CHAR "x" /* character x */
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# define SPEED_MULT 1.
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#else
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# define SPEED_CHAR "%%"
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# define SPEED_MULT 100.
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#endif
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#include <assert.h>
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#include <time.h>
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#include "lame.h"
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#include "main.h"
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#include "lametime.h"
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#include "timestatus.h"
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#if defined(BRHIST)
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# include "brhist.h"
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#endif
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#ifdef WITH_DMALLOC
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#include <dmalloc.h>
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#endif
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typedef struct {
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double start_time; // start time of converting [s]
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double elapsed_time; // current time - start time [s]
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double estimated_time; // estimated total duration time [s]
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double speed_index; // speed relative to realtime coding [100%]
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} timestatus_t;
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/*
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* Calculates from the input (see below) the following values:
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* - total estimated time
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* - a speed index
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*/
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static void ts_calc_times (
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timestatus_t* const tstime, // tstime->elapsed_time: elapsed time
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const int sample_freq, // sample frequency [Hz/kHz]
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const int frameNum, // Number of the current Frame
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const int totalframes, // total umber of Frames
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const int framesize ) // Size of a frame [bps/kbps]
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{
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assert ( sample_freq >= 8000 && sample_freq <= 48000 );
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if ( frameNum > 0 && tstime->elapsed_time > 0 ) {
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tstime->estimated_time = tstime->elapsed_time * totalframes / frameNum;
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tstime->speed_index = framesize * frameNum / (sample_freq * tstime->elapsed_time);
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} else {
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tstime->estimated_time = 0.;
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tstime->speed_index = 0.;
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}
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}
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/* Decomposes a given number of seconds into a easy to read hh:mm:ss format
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* padded with an additional character
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*/
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static void ts_time_decompose ( const unsigned long time_in_sec, const char padded_char )
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{
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const unsigned long hour = time_in_sec / 3600;
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const unsigned int min = time_in_sec / 60 % 60;
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const unsigned int sec = time_in_sec % 60;
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if ( hour == 0 )
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fprintf ( stderr, " %2u:%02u%c", min, sec, padded_char );
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else if ( hour < 100 )
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fprintf ( stderr, "%2lu:%02u:%02u%c", hour, min, sec, padded_char );
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else
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fprintf ( stderr, "%6lu h%c", hour, padded_char );
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}
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void timestatus ( const int samp_rate,
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const int frameNum,
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const int totalframes,
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const int framesize )
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{
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static timestatus_t real_time;
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static timestatus_t proc_time;
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int percent;
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static int init = 0; /* What happens here? A work around instead of a bug fix ??? */
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if ( frameNum == 0 ) {
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real_time.start_time = GetRealTime ();
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proc_time.start_time = GetCPUTime ();
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}
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real_time.elapsed_time = GetRealTime () - real_time.start_time;
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proc_time.elapsed_time = GetCPUTime () - proc_time.start_time;
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if ( frameNum == 0 && init == 0 ) {
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fprintf ( stderr,
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"\r"
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" Frame | CPU time/estim | REAL time/estim | play/CPU | ETA \n"
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" 0/ ( 0%%)| 0:00/ : | 0:00/ : | " SPEED_CHAR "| : \r"
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/* , Console_IO.str_clreoln, Console_IO.str_clreoln */ );
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init = 1;
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return;
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}
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/* reset init counter for next time we are called with frameNum==0 */
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if (frameNum > 0)
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init = 0;
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ts_calc_times ( &real_time, samp_rate, frameNum, totalframes, framesize );
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ts_calc_times ( &proc_time, samp_rate, frameNum, totalframes, framesize );
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if ( frameNum < totalframes ) {
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percent = (int) (100. * frameNum / totalframes + 0.5 );
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} else {
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percent = 100;
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}
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fprintf ( stderr, "\r%6i/%-6i", frameNum, totalframes );
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fprintf ( stderr, percent < 100 ? " (%2d%%)|" : "(%3.3d%%)|", percent );
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ts_time_decompose ( (unsigned long)proc_time.elapsed_time , '/' );
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ts_time_decompose ( (unsigned long)proc_time.estimated_time, '|' );
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ts_time_decompose ( (unsigned long)real_time.elapsed_time , '/' );
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ts_time_decompose ( (unsigned long)real_time.estimated_time, '|' );
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fprintf ( stderr, proc_time.speed_index <= 1. ?
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"%9.4f" SPEED_CHAR "|" : "%#9.5g" SPEED_CHAR "|",
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SPEED_MULT * proc_time.speed_index );
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ts_time_decompose ( (unsigned long)(real_time.estimated_time - real_time.elapsed_time), ' ' );
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fflush ( stderr );
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}
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void timestatus_finish ( void )
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{
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fprintf ( stderr, "\n" );
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fflush ( stderr );
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}
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void timestatus_klemm ( const lame_global_flags* const gfp )
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{
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static double last_time = 0.;
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if ( !silent )
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if ( gfp->frameNum == 0 ||
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gfp->frameNum == 9 ||
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GetRealTime () - last_time >= update_interval ||
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GetRealTime () - last_time < 0 ) {
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#ifdef BRHIST
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brhist_jump_back();
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#endif
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timestatus ( lame_get_out_samplerate( gfp ),
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gfp->frameNum,
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gfp->totalframes,
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gfp->framesize );
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#ifdef BRHIST
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if ( brhist ) {
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brhist_disp ( gfp );
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}
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#endif
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last_time = GetRealTime (); /* from now! disp_time seconds */
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}
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}
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/* these functions are used in get_audio.c */
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void decoder_progress ( const lame_global_flags* const gfp, const mp3data_struct* const mp3data )
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{
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static int last;
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fprintf ( stderr, "\rFrame#%6i/%-6i %3i kbps",
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mp3data->framenum, mp3data->totalframes, mp3data->bitrate );
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// Programmed with a single frame hold delay
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// Attention: static data
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// MP2 Playback is still buggy.
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// "'00' subbands 4-31 in intensity_stereo, bound==4"
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// is this really intensity_stereo or is it MS stereo?
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if ( mp3data->mode == JOINT_STEREO ) {
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int curr = mp3data->mode_ext;
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fprintf ( stderr, " %s %c" ,
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curr&2 ? last&2 ? " MS " : "LMSR" : last&2 ? "LMSR" : "L R",
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curr&1 ? last&1 ? 'I' : 'i' : last&1 ? 'i' : ' ' );
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last = curr;
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} else {
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fprintf ( stderr, " " );
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last = 0;
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}
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// fprintf ( stderr, "%s", Console_IO.str_clreoln );
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fprintf ( stderr, " \b\b\b\b\b\b\b\b" );
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fflush ( stderr );
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}
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void decoder_progress_finish ( const lame_global_flags* const gfp )
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{
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fprintf ( stderr, "\n" );
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}
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