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/* Copyright (C) 1995, 2000 Aladdin Enterprises. All rights reserved.
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This software is provided AS-IS with no warranty, either express or
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implied.
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This software is distributed under license and may not be copied,
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modified or distributed except as expressly authorized under the terms
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of the license contained in the file LICENSE in this distribution.
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For more information about licensing, please refer to
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http://www.ghostscript.com/licensing/. For information on
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commercial licensing, go to http://www.artifex.com/licensing/ or
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contact Artifex Software, Inc., 101 Lucas Valley Road #110,
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San Rafael, CA 94903, U.S.A., +1(415)492-9861.
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*/
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/* $Id: gdevmr1.c,v 1.5 2002/08/22 07:12:28 henrys Exp $ */
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/* RasterOp implementation for monobit memory devices */
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#include "memory_.h"
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#include "gx.h"
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#include "gsbittab.h"
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#include "gserrors.h"
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#include "gsropt.h"
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#include "gxcindex.h"
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#include "gxdcolor.h"
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#include "gxdevice.h"
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#include "gxdevmem.h"
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#include "gxdevrop.h"
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#include "gdevmrop.h"
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/* Calculate the X offset for a given Y value, */
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/* taking shift into account if necessary. */
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#define x_offset(px, ty, textures)\
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((textures)->shift == 0 ? (px) :\
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(px) + (ty) / (textures)->rep_height * (textures)->rep_shift)
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/* ---------------- Monobit RasterOp ---------------- */
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int
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mem_mono_strip_copy_rop(gx_device * dev,
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const byte * sdata, int sourcex, uint sraster, gx_bitmap_id id,
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const gx_color_index * scolors,
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const gx_strip_bitmap * textures, const gx_color_index * tcolors,
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int x, int y, int width, int height,
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int phase_x, int phase_y, gs_logical_operation_t lop)
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{
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gx_device_memory *mdev = (gx_device_memory *) dev;
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gs_rop3_t rop = gs_transparent_rop(lop); /* handle transparency */
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gx_strip_bitmap no_texture;
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bool invert;
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uint draster = mdev->raster;
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uint traster;
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int line_count;
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byte *drow;
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const byte *srow;
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int ty;
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/* If map_rgb_color isn't the default one for monobit memory */
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/* devices, palette might not be set; set it now if needed. */
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if (mdev->palette.data == 0) {
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gx_color_value cv[3];
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cv[0] = cv[1] = cv[2] = 0;
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gdev_mem_mono_set_inverted(mdev,
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(*dev_proc(dev, map_rgb_color))
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(dev, cv) != 0);
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}
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invert = mdev->palette.data[0] != 0;
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#ifdef DEBUG
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if (gs_debug_c('b'))
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trace_copy_rop("mem_mono_strip_copy_rop",
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dev, sdata, sourcex, sraster,
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id, scolors, textures, tcolors,
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x, y, width, height, phase_x, phase_y, lop);
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if (gs_debug_c('B'))
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debug_dump_bitmap(scan_line_base(mdev, y), mdev->raster,
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height, "initial dest bits");
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#endif
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/*
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* RasterOp is defined as operating in RGB space; in the monobit
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* case, this means black = 0, white = 1. However, most monobit
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* devices use the opposite convention. To make this work,
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* we must precondition the Boolean operation by swapping the
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* order of bits end-for-end and then inverting.
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*/
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if (invert)
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rop = byte_reverse_bits[rop] ^ 0xff;
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/*
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* From this point on, rop works in terms of device pixel values,
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* not RGB-space values.
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*/
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/* Modify the raster operation according to the source palette. */
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if (scolors != 0) { /* Source with palette. */
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switch ((int)((scolors[1] << 1) + scolors[0])) {
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case 0:
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rop = rop3_know_S_0(rop);
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break;
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case 1:
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rop = rop3_invert_S(rop);
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break;
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case 2:
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break;
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case 3:
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rop = rop3_know_S_1(rop);
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break;
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}
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}
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/* Modify the raster operation according to the texture palette. */
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if (tcolors != 0) { /* Texture with palette. */
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switch ((int)((tcolors[1] << 1) + tcolors[0])) {
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case 0:
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rop = rop3_know_T_0(rop);
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break;
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case 1:
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rop = rop3_invert_T(rop);
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break;
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case 2:
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break;
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case 3:
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rop = rop3_know_T_1(rop);
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break;
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}
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}
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/* Handle constant source and/or texture, and other special cases. */
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{
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gx_color_index color0, color1;
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switch (rop_usage_table[rop]) {
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case rop_usage_none:
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/* We're just filling with a constant. */
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return (*dev_proc(dev, fill_rectangle))
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(dev, x, y, width, height, (gx_color_index) (rop & 1));
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case rop_usage_D:
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/* This is either D (no-op) or ~D. */
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if (rop == rop3_D)
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return 0;
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/* Code no_S inline, then finish with no_T. */
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fit_fill(dev, x, y, width, height);
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sdata = scan_line_base(mdev, 0);
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sourcex = x;
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sraster = 0;
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goto no_T;
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case rop_usage_S:
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/* This is either S or ~S, which copy_mono can handle. */
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if (rop == rop3_S)
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color0 = 0, color1 = 1;
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else
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color0 = 1, color1 = 0;
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do_copy:return (*dev_proc(dev, copy_mono))
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(dev, sdata, sourcex, sraster, id, x, y, width, height,
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color0, color1);
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case rop_usage_DS:
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/* This might be a case that copy_mono can handle. */
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#define copy_case(c0, c1) color0 = c0, color1 = c1; goto do_copy;
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switch ((uint) rop) { /* cast shuts up picky compilers */
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case rop3_D & rop3_not(rop3_S):
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copy_case(gx_no_color_index, 0);
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case rop3_D | rop3_S:
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copy_case(gx_no_color_index, 1);
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case rop3_D & rop3_S:
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copy_case(0, gx_no_color_index);
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case rop3_D | rop3_not(rop3_S):
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copy_case(1, gx_no_color_index);
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default:;
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}
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#undef copy_case
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fit_copy(dev, sdata, sourcex, sraster, id, x, y, width, height);
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no_T: /* Texture is not used; textures may be garbage. */
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no_texture.data = scan_line_base(mdev, 0); /* arbitrary */
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no_texture.raster = 0;
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no_texture.size.x = width;
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no_texture.size.y = height;
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no_texture.rep_width = no_texture.rep_height = 1;
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no_texture.rep_shift = no_texture.shift = 0;
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textures = &no_texture;
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break;
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case rop_usage_T:
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/* This is either T or ~T, which tile_rectangle can handle. */
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if (rop == rop3_T)
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color0 = 0, color1 = 1;
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else
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color0 = 1, color1 = 0;
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do_tile:return (*dev_proc(dev, strip_tile_rectangle))
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(dev, textures, x, y, width, height, color0, color1,
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phase_x, phase_y);
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case rop_usage_DT:
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/* This might be a case that tile_rectangle can handle. */
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#define tile_case(c0, c1) color0 = c0, color1 = c1; goto do_tile;
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switch ((uint) rop) { /* cast shuts up picky compilers */
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case rop3_D & rop3_not(rop3_T):
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tile_case(gx_no_color_index, 0);
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case rop3_D | rop3_T:
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tile_case(gx_no_color_index, 1);
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case rop3_D & rop3_T:
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tile_case(0, gx_no_color_index);
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case rop3_D | rop3_not(rop3_T):
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tile_case(1, gx_no_color_index);
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default:;
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}
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#undef tile_case
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fit_fill(dev, x, y, width, height);
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/* Source is not used; sdata et al may be garbage. */
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sdata = mdev->base; /* arbitrary, as long as all */
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/* accesses are valid */
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sourcex = x; /* guarantee no source skew */
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sraster = 0;
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break;
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default: /* rop_usage_[D]ST */
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fit_copy(dev, sdata, sourcex, sraster, id, x, y, width, height);
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}
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}
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#ifdef DEBUG
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if_debug1('b', "final rop=0x%x\n", rop);
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#endif
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/* Set up transfer parameters. */
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line_count = height;
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srow = sdata;
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drow = scan_line_base(mdev, y);
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traster = textures->raster;
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ty = y + phase_y;
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/* Loop over scan lines. */
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for (; line_count-- > 0; drow += draster, srow += sraster, ++ty) {
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int sx = sourcex;
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int dx = x;
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int w = width;
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const byte *trow =
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textures->data + (ty % textures->rep_height) * traster;
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int xoff = x_offset(phase_x, ty, textures);
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int nw;
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/* Loop over (horizontal) copies of the tile. */
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for (; w > 0; sx += nw, dx += nw, w -= nw) {
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int dbit = dx & 7;
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int sbit = sx & 7;
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int sskew = sbit - dbit;
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int tx = (dx + xoff) % textures->rep_width;
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int tbit = tx & 7;
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int tskew = tbit - dbit;
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int left = nw = min(w, textures->size.x - tx);
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byte lmask = 0xff >> dbit;
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byte rmask = 0xff << (~(dbit + nw - 1) & 7);
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byte mask = lmask;
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int nx = 8 - dbit;
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byte *dptr = drow + (dx >> 3);
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const byte *sptr = srow + (sx >> 3);
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const byte *tptr = trow + (tx >> 3);
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if (sskew < 0)
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--sptr, sskew += 8;
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if (tskew < 0)
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--tptr, tskew += 8;
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for (; left > 0;
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left -= nx, mask = 0xff, nx = 8,
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++dptr, ++sptr, ++tptr
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) {
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byte dbyte = *dptr;
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#define fetch1(ptr, skew)\
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(skew ? (ptr[0] << skew) + (ptr[1] >> (8 - skew)) : *ptr)
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byte sbyte = fetch1(sptr, sskew);
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byte tbyte = fetch1(tptr, tskew);
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#undef fetch1
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byte result =
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(*rop_proc_table[rop]) (dbyte, sbyte, tbyte);
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if (left <= nx)
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mask &= rmask;
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*dptr = (mask == 0xff ? result :
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(result & mask) | (dbyte & ~mask));
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}
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}
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}
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#ifdef DEBUG
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if (gs_debug_c('B'))
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debug_dump_bitmap(scan_line_base(mdev, y), mdev->raster,
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height, "final dest bits");
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#endif
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return 0;
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}
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