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/* Copyright (C) 1989, 1992, 1994, 1996 Aladdin Enterprises.  All rights reserved.
2
 
3
  This software is provided AS-IS with no warranty, either express or
4
  implied.
5
 
6
  This software is distributed under license and may not be copied,
7
  modified or distributed except as expressly authorized under the terms
8
  of the license contained in the file LICENSE in this distribution.
9
 
10
  For more information about licensing, please refer to
11
  http://www.ghostscript.com/licensing/. For information on
12
  commercial licensing, go to http://www.artifex.com/licensing/ or
13
  contact Artifex Software, Inc., 101 Lucas Valley Road #110,
14
  San Rafael, CA  94903, U.S.A., +1(415)492-9861.
15
*/
16
 
17
/* $Id: gdevsun.c,v 1.4 2002/02/21 22:24:52 giles Exp $*/
18
/* SunView driver */
19
#include "gx.h"			/* for gx_bitmap; includes std.h */
20
 
21
#include <suntool/sunview.h>
22
#include <suntool/canvas.h>
23
#include <sunwindow/cms_mono.h>
24
#include <stdio.h>
25
 
26
#include "gscdefs.h"
27
#include "gsmatrix.h"			/* needed for gxdevice.h */
28
#include "gxdevice.h"
29
#include "malloc_.h"
30
 
31
#ifndef DEFAULT_DPI
32
#  define DEFAULT_DPI 75		/* Sun standard monitor */
33
#endif
34
 
35
#ifdef A4
36
#  define PAPER_X 8.27			/* A4 paper */
37
#  define PAPER_Y 11.69
38
#endif
39
 
40
#ifndef PAPER_X
41
#  define PAPER_X 8.5			/* US letter paper */
42
#  define PAPER_Y 11
43
#endif
44
/* Procedures */
45
dev_proc_open_device(sun_open);
46
dev_proc_sync_output(sun_sync);
47
dev_proc_close_device(sun_close);
48
dev_proc_map_rgb_color(sun_map_rgb_color);
49
dev_proc_map_color_rgb(sun_map_color_rgb);
50
dev_proc_fill_rectangle(sun_fill_rectangle);
51
dev_proc_copy_mono(sun_copy_mono);
52
dev_proc_copy_color(sun_copy_color);
53
dev_proc_draw_line(sun_draw_line);
54
 
55
/* The device descriptor */
56
private gx_device_procs sun_procs = {
57
	sun_open,
58
	NULL,			/* get_initial_matrix */
59
	sun_sync,
60
	NULL,			/* output_page */
61
	sun_close,
62
	sun_map_rgb_color,
63
	sun_map_color_rgb,
64
	sun_fill_rectangle,
65
	NULL,			/* tile_rectangle */
66
	sun_copy_mono,
67
	sun_copy_color,
68
	sun_draw_line
69
};
70
 
71
#define CMSNAME	"GHOSTVIEW"		/* SunView colormap name */
72
 
73
/* Define the SunView device */
74
typedef struct gx_device_sun {
75
	gx_device_common;
76
	Frame frame;
77
	Canvas canvas;
78
	Pixwin *pw;
79
	struct mpr_data mpr;
80
	Pixrect	pr;
81
	int truecolor;			/* use truecolor mapping */
82
	int freecols;			/* unallocated colors */
83
	byte *red, *green, *blue;	/* colormap */
84
	char cmsname[sizeof(CMSNAME)+9];/* color map name */
85
#if !arch_is_big_endian			/* need to swap bits & bytes */
86
#  define BUF_WIDTH_BYTES (((int)(8.5*DEFAULT_DPI)+15)/16*2)
87
	byte swap_buf[BUF_WIDTH_BYTES];
88
#endif
89
} gx_device_sun;
90
 
91
#if !arch_is_big_endian
92
/* Define a table for reversing bit order. */
93
static byte reverse_bits[256] = {
94
  0, 128, 64, 192, 32, 160, 96, 224, 16, 144, 80, 208, 48, 176, 112, 240,
95
  8, 136, 72, 200, 40, 168, 104, 232, 24, 152, 88, 216, 56, 184, 120, 248,
96
  4, 132, 68, 196, 36, 164, 100, 228, 20, 148, 84, 212, 52, 180, 116, 244,
97
  12, 140, 76, 204, 44, 172, 108, 236, 28, 156, 92, 220, 60, 188, 124, 252,
98
  2, 130, 66, 194, 34, 162, 98, 226, 18, 146, 82, 210, 50, 178, 114, 242,
99
  10, 138, 74, 202, 42, 170, 106, 234, 26, 154, 90, 218, 58, 186, 122, 250,
100
  6, 134, 70, 198, 38, 166, 102, 230, 22, 150, 86, 214, 54, 182, 118, 246,
101
  14, 142, 78, 206, 46, 174, 110, 238, 30, 158, 94, 222, 62, 190, 126, 254,
102
  1, 129, 65, 193, 33, 161, 97, 225, 17, 145, 81, 209, 49, 177, 113, 241,
103
  9, 137, 73, 201, 41, 169, 105, 233, 25, 153, 89, 217, 57, 185, 121, 249,
104
  5, 133, 69, 197, 37, 165, 101, 229, 21, 149, 85, 213, 53, 181, 117, 245,
105
  13, 141, 77, 205, 45, 173, 109, 237, 29, 157, 93, 221, 61, 189, 125, 253,
106
  3, 131, 67, 195, 35, 163, 99, 227, 19, 147, 83, 211, 51, 179, 115, 243,
107
  11, 139, 75, 203, 43, 171, 107, 235, 27, 155, 91, 219, 59, 187, 123, 251,
108
  7, 135, 71, 199, 39, 167, 103, 231, 23, 151, 87, 215, 55, 183, 119, 247,
109
  15, 143, 79, 207, 47, 175, 111, 239, 31, 159, 95, 223, 63, 191, 127, 255
110
};
111
#endif
112
 
113
/* The instance is public. */
114
gx_device_sun far_data gs_sunview_device = {
115
	std_device_std_body(gx_device_sun, &sun_procs, "sunview",
116
	  (int)(PAPER_X*DEFAULT_DPI), (int)(PAPER_Y*DEFAULT_DPI),	/* x and y extent */
117
	  DEFAULT_DPI, DEFAULT_DPI	/* x and y density */
118
	),	/* fill in color_info later from display depth */
119
	 { 0 },			/* std_procs */
120
 	0,			/* connection not initialized */
121
};
122
 
123
/* Macro for casting gx_device argument */
124
#define xdev ((gx_device_sun *)dev)
125
 
126
/*
127
 * The macros below define the colormap configuration used on 8-bit
128
 * pseudo-color displays.
129
 */
130
/*
131
 * The following macros define the number of bits used to represent rgb colors.
132
 * The total must not exceed the display depth.
133
 * Note that the RGB dimensions could have an uneven number of bits assigned
134
 * to them, but that will cause dithering to not work very well, since
135
 * gs assumes the dither ramp is the same for all 3 color dimensions.
136
 *
137
 * Setting RED_BITS to n will pre-allocate a color-cube of 2^(3n) entries.
138
 * The remaining entries are allocated on demand for colors requested by
139
 * sun_map_rgb_color(), until the color map is full. At that point gs will
140
 * fall back onto dithering using the pre-allocated colors.
141
 * As a special case, if RED_BITS = GREEN_BITS = BLUE_BITS = 0, only
142
 * black and white are pre-allocated.
143
 */
144
#define RED_BITS	2		/* everything depends on this one */
145
#define GREEN_BITS	RED_BITS
146
#define BLUE_BITS	RED_BITS
147
#define DEPTH		8		/* don't change this */
148
#define RGB_BITS	(RED_BITS + GREEN_BITS + BLUE_BITS)
149
/*
150
 * Smallest # bits per dimension
151
 */
152
#define MAX_BITS	RED_BITS
153
#if (GREEN_BITS > MAX_BITS)
154
#undef MAX_BITS
155
#define MAX_BITS	GREEN_BITS
156
#endif
157
#if (BLUE_BITS > MAX_BITS)
158
#undef MAX_BITS
159
#define MAX_BITS	BLUE_BITS
160
#endif
161
/*
162
 * masks to pull out rgb components
163
 */
164
#define BLUE_MASK	((1 << BLUE_BITS) - 1)
165
#define GREEN_MASK	((1 << (BLUE_BITS + GREEN_BITS)) - 1 - BLUE_MASK)
166
#define RED_MASK	((1 << (BLUE_BITS + GREEN_BITS + RED_BITS)) - 1 \
167
			 - BLUE_MASK - GREEN_MASK)
168
/*
169
 * number of colors on rgb dimensions
170
 */
171
#define RED_COLS	(1 << RED_BITS)
172
#define GREEN_COLS	(1 << GREEN_BITS)
173
#define BLUE_COLS	(1 << BLUE_BITS)
174
#define RGB_COLS	(RED_COLS * GREEN_COLS * BLUE_COLS)
175
#define MAX_COLS	(1 << MAX_BITS)
176
/*
177
 * maximum number of colors in map
178
 */
179
#define ALL_COLS	(1 << DEPTH)	/* 256 */
180
#define CMS_SIZE	ALL_COLS	/* cut down to 64 or 128 for
181
					   more cooperative behaviour */
182
 
183
#if (RGB_COLS > CMS_SIZE)		/* one is reserved for the scrollbar */
184
CMS_SIZE_too_small_for_color_cube
185
#endif
186
#if (RGB_BITS < 0) || (RGB_BITS > DEPTH) 
187
Display_does_not_support_this_many_colors
188
#endif
189
 
190
/*
191
 * The macros below define the color mapping used on 24-bit true-color
192
 * displays.
193
 * FAKE_TRUE_COLOR is used for debugging only.  It simulates a true-color
194
 * type mapping on an 8-bit pseudo-color display.
195
#define FAKE_TRUE_COLOR
196
 */
197
#ifdef FAKE_TRUE_COLOR
198
# define TRUE_RED_BITS	3		/* everything depends on this one */
199
# define TRUE_GREEN_BITS 2
200
# define TRUE_BLUE_BITS	(DEPTH - TRUE_RED_BITS - TRUE_GREEN_BITS)
201
#else
202
# define TRUE_RED_BITS	8		/* everything depends on this one */
203
# define TRUE_GREEN_BITS TRUE_RED_BITS
204
# define TRUE_BLUE_BITS	TRUE_RED_BITS
205
#endif ./* FAKE_TRUE_COLOR */
206
#define TRUE_DEPTH	(TRUE_RED_BITS + TRUE_GREEN_BITS + TRUE_BLUE_BITS)
207
/*
208
 * Masks to pull out rgb components.  Note that the bit order is BGR from
209
 * high to low order bits.
210
 */
211
#define TRUE_RED_MASK	((1 << TRUE_RED_BITS) - 1)
212
#define TRUE_GREEN_MASK	((1 << (TRUE_RED_BITS + TRUE_GREEN_BITS)) - 1 \
213
			 - TRUE_RED_MASK)
214
#define TRUE_BLUE_MASK	((1 << (TRUE_RED_BITS + TRUE_GREEN_BITS \
215
				+ TRUE_BLUE_BITS)) - 1 \
216
			 - TRUE_GREEN_MASK - TRUE_RED_MASK)
217
/*
218
 * number of colors on rgb dimensions
219
 */
220
#define TRUE_RED_COLS	(1 << TRUE_RED_BITS)
221
#define TRUE_GREEN_COLS	(1 << TRUE_GREEN_BITS)
222
#define TRUE_BLUE_COLS	(1 << TRUE_BLUE_BITS)
223
 
224
/* Initialize the device. */
225
private Notify_value destroy_func();
226
int
227
sun_open(register gx_device *dev)
228
{
229
#ifdef gs_DEBUG
230
if ( gs_debug['X'] )
231
	{ extern int _Xdebug;
232
	  _Xdebug = 1;
233
	}
234
#endif
235
	if (xdev->frame == (Frame)0)
236
	    xdev->frame =
237
		window_create(NULL, FRAME, FRAME_LABEL, gs_product,
238
			WIN_WIDTH, min(xdev->width + 24, 900),
239
			WIN_HEIGHT, min(xdev->height + 36, 900),
240
			WIN_Y, 0,
241
			WIN_X, 200,
242
			0);
243
	if (xdev->frame == (Frame)0)
244
	    return -1;
245
	xdev->canvas = window_create(xdev->frame, CANVAS,
246
			CANVAS_AUTO_EXPAND,		FALSE,
247
			CANVAS_AUTO_SHRINK,		FALSE,
248
			CANVAS_WIDTH,			xdev->width,
249
			CANVAS_HEIGHT,			xdev->height,
250
#ifndef PRE_IBIS	/* try to use 24-bit visual if OS supports it */
251
			CANVAS_COLOR24,			TRUE,
252
#endif
253
			CANVAS_RETAINED,		FALSE,
254
		0);
255
	xdev->pw = canvas_pixwin(xdev->canvas);
256
 
257
	switch (xdev->pw->pw_pixrect->pr_depth) {
258
	     static gx_device_color_info mono_ci =
259
		dci_black_and_white;
260
	     /*
261
	      * If the pre-allocated color cube leaves room for spare entries,
262
	      * tell gs we can render colors exactly.  Otherwise admit our
263
	      * limitations.
264
	      */
265
	     static gx_device_color_info color_ci =
266
#if (RGB_COLS < CMS_SIZE)
267
		dci_color(DEPTH, 31, MAX_COLS);
268
#else
269
		dci_color(DEPTH, MAX_COLS - 1, MAX_COLS);
270
#endif
271
	     static gx_device_color_info truecolor_ci =
272
		dci_color(TRUE_DEPTH,31,4);
273
	case 1:
274
	     /* mono display */
275
	     xdev->color_info = mono_ci;
276
	     break;
277
#ifndef FAKE_TRUE_COLOR
278
	case DEPTH:
279
	     /* pseudo-color display */
280
	     xdev->color_info = color_ci;
281
	     xdev->truecolor = 0;
282
	     break;
283
#endif /* FAKE_TRUE_COLOR */
284
	case TRUE_DEPTH:
285
	case TRUE_DEPTH+8:	/* I'm not sure whether the XBGR frame buffer
286
				   returns depth 24 or 32. */
287
	     /* pseudo-color display */
288
	     xdev->color_info = truecolor_ci;
289
	     xdev->truecolor = 1;
290
	     break;
291
	default:
292
	     eprintf1("gs: Cannot handle display of depth %d.\n",
293
	              xdev->pw->pw_pixrect->pr_depth);
294
	     return -1;
295
	}
296
 
297
	if ( gx_device_has_color(xdev)
298
#ifndef FAKE_TRUE_COLOR
299
	     && !xdev->truecolor
300
#endif
301
	   )
302
	   {	
303
		int j;
304
		int color;
305
 
306
		/*
307
		 * Create the pre-allocated colorcube.
308
		 */
309
		xdev->red = (byte *)malloc(CMS_SIZE);
310
		xdev->green = (byte *)malloc(CMS_SIZE);
311
		xdev->blue = (byte *)malloc(CMS_SIZE);
312
		if (!xdev->red || !xdev->green || !xdev->blue) {
313
			eprintf("gs: no memory for colormap\n");
314
			return -1;
315
		}
316
 
317
#ifdef FAKE_TRUE_COLOR
318
		/*
319
		 * Fit the largest possible color cube into the colormap.
320
		 */
321
		for ( j = 0; j < ALL_COLS; j++ ) {
322
		   xdev->blue[j] =
323
			(double)((j & TRUE_BLUE_MASK)
324
			         >> (TRUE_GREEN_BITS + TRUE_RED_BITS))
325
			/ (TRUE_BLUE_COLS - 1)
326
			* (ALL_COLS - 1);
327
		   xdev->green[j] =
328
			(double)((j & TRUE_GREEN_MASK) >> TRUE_RED_BITS)
329
			/ (TRUE_GREEN_COLS - 1)
330
			* (ALL_COLS - 1);
331
		   xdev->red[j] =
332
			(double)((j & TRUE_RED_MASK))
333
			/ (TRUE_RED_COLS - 1)
334
			* (ALL_COLS - 1);
335
		}
336
 
337
		xdev->freecols = 0;
338
#else /* !FAKE_TRUE_COLOR */
339
		/*
340
		 * Black and white are allocated in the last two slots,
341
		 * so as to be compatible with the monochrome colormap.
342
		 * This prevents most text etc. to go technicolor as focus
343
		 * changes into the window.
344
		 *
345
	         * The requirement that these two entries be at the end
346
		 * of the colormap makes it most convenient to allocate
347
		 * the remmaining entries from back to the front as well.
348
		 * Therefore xdev->freecols is the minimal allocated
349
		 * color index, and decreases as new ones are allocated.
350
		 */
351
		j = CMS_SIZE - 2;
352
		cms_monochromeload(xdev->red + j,
353
		                   xdev->green + j,
354
				   xdev->blue + j);
355
 
356
		/*
357
		 * The remaining slots down to CMS_SIZE - RGB_COLS are filled
358
		 * with evenly spaced points from the colorcube.
359
		 */
360
		for ( color = 1; color < RGB_COLS - 1; color++ ) {
361
		   j--;
362
		   xdev->red[j] =
363
			(double)((color & RED_MASK) >> (GREEN_BITS + BLUE_BITS))
364
			/ (RED_COLS - 1)
365
			* (ALL_COLS - 1);
366
		   xdev->green[j] =
367
			(double)((color & GREEN_MASK) >> BLUE_BITS)
368
			/ (GREEN_COLS - 1)
369
			* (ALL_COLS - 1);
370
		   xdev->blue[j] =
371
			(double)((color & BLUE_MASK))
372
			/ (BLUE_COLS - 1)
373
			* (ALL_COLS - 1);
374
		}
375
 
376
 
377
		/*
378
		 * Set the low-water mark to the beginning of the colorcube.
379
		 */
380
		xdev->freecols = j;
381
 
382
		/*
383
		 * The unused entries are filled so that the last entry is
384
		 * always different from the 0th entry.  This is a requirement
385
		 * for SunWindows.
386
		 */
387
		for (j-- ; j >= 0 ; j--) {
388
		   xdev->red[j] = xdev->green[j] = xdev->blue[j] =
389
			~xdev->red[CMS_SIZE - 1];
390
		}
391
#endif /* FAKE_TRUE_COLOR */
392
 
393
		/*
394
		 * Install the colormap.
395
		 */
396
		sprintf(xdev->cmsname, "%s-%d", CMSNAME, getpid());
397
		pw_setcmsname(xdev->pw, xdev->cmsname);
398
		pw_putcolormap(xdev->pw, 0, CMS_SIZE,
399
		               xdev->red, xdev->green, xdev->blue);
400
	   }
401
	else {
402
		xdev->freecols = 0;
403
		xdev->red = (byte *)0;
404
		xdev->green = (byte *)0;
405
		xdev->blue = (byte *)0;
406
	}
407
 
408
	/*
409
	 * Reset to retained after colormap length is changed 
410
	 */
411
	window_set(xdev->canvas, 
412
		CANVAS_RETAINED, 		TRUE,
413
		WIN_VERTICAL_SCROLLBAR,		scrollbar_create(0),
414
		WIN_HORIZONTAL_SCROLLBAR,	scrollbar_create(0),
415
		0);
416
	window_set(xdev->frame, WIN_SHOW, TRUE, 0);
417
	/* Interpose a destroy function to keep the driver bookkeeping */
418
	/* machinery from getting confused if the user closes the window. */
419
	notify_interpose_destroy_func(xdev->frame, destroy_func);
420
	(void) notify_do_dispatch();
421
	(void) notify_dispatch();
422
	return 0;
423
}
424
/* Prevent the user from closing the window. */
425
private Notify_value
426
destroy_func(Frame frame, Destroy_status status)
427
{	if ( status == DESTROY_CHECKING )
428
	   {	notify_veto_destroy(frame);
429
		return (NOTIFY_DONE);
430
	   }
431
	return (notify_next_destroy_func(frame, status));
432
}
433
 
434
/* Close the device. */
435
int
436
sun_close(gx_device *dev)
437
{	window_destroy(xdev->frame);
438
	xdev->frame = (Frame)0;
439
	xdev->canvas = (Canvas)0;
440
	xdev->pw = (Pixwin *)0;
441
	xdev->freecols = 0;
442
	if (xdev->red)
443
	    free(xdev->red);
444
	if (xdev->green)
445
	    free(xdev->green);
446
	if (xdev->blue)
447
	    free(xdev->blue);
448
	return 0;
449
}
450
 
451
/* Synchronize the display with the commands already given */
452
int
453
sun_sync(register gx_device *dev)
454
{	(void) notify_dispatch();
455
	return 0;
456
}
457
 
458
/* Map RGB to color number -
459
	Look for existing entry in colormap, or create a new one, or
460
	give up if no free colormap entries (requesting dithering).
461
 */
462
gx_color_index
463
sun_map_rgb_color(gx_device *dev, unsigned short red,
464
	unsigned short green, unsigned short blue)
465
{	if ( !xdev->frame || !gx_device_has_color(dev) )
466
		/*
467
		 * Invert default color index to match mono display
468
		 * pixel values (black = 1, white = 0).
469
		 */
470
		return !gx_default_map_rgb_color(dev, red, green, blue);
471
	else if ( !xdev->truecolor ) {
472
		byte red_val, green_val, blue_val;
473
		int i;
474
		static int warn = 1;
475
 
476
		/*
477
		 * Determine the RGB values at display resolution we
478
		 * ideally would want this color to be mapped into.
479
		 */
480
		red_val = (double)red/gx_max_color_value * (ALL_COLS - 1);
481
		green_val = (double)green/gx_max_color_value * (ALL_COLS - 1);
482
		blue_val = (double)blue/gx_max_color_value * (ALL_COLS - 1);
483
 
484
		/*
485
		 * Look for an exact match among the colors already allocated.
486
		 * This includes the pre-allocated default color cube.
487
		 */
488
		for (i = CMS_SIZE - 1; i >= xdev->freecols; i--) {
489
			if (xdev->red[i] == red_val &&
490
			    xdev->green[i] == green_val &&
491
			    xdev->blue[i] == blue_val) {
492
				return i;
493
			}
494
		}
495
 
496
		/*
497
		 * If we run out of space in the color map, let gs know.
498
		 * It will call us again to request colors to do the
499
		 * dithering, and hopefully request only RGB values that
500
		 * match the colorcube entries. IF NOT, WE WILL LOOP
501
		 * FOREVER!
502
		 * NOTE: Leave the zero'th colormap entry alone lest the
503
		 * scrollbar be colored.
504
		 */
505
		if (xdev->freecols <= 1) {
506
		    if (warn) {
507
			eprintf("gs: last spare color map entry allocated\n");
508
			warn = 0;
509
		    }
510
		    return gx_no_color_index; 
511
		}
512
 
513
		/*
514
		 * Allocate new color in map.
515
		 */
516
		xdev->red[i] = red_val;
517
		xdev->green[i] = green_val;
518
		xdev->blue[i] = blue_val;
519
		pw_setcmsname(xdev->pw, xdev->cmsname);
520
		pw_putcolormap(xdev->pw, i, 1,
521
		               &xdev->red[i], &xdev->green[i], &xdev->blue[i]);
522
 
523
		xdev->freecols = i;
524
		return i;
525
	}
526
	else {	/* true color mapping --
527
			color index encodes all 3 RGB values */
528
		return ((blue >> (gx_color_value_bits - TRUE_BLUE_BITS))
529
			<< (TRUE_GREEN_BITS + TRUE_RED_BITS)) |
530
		       ((green >> (gx_color_value_bits - TRUE_GREEN_BITS))
531
			<< TRUE_RED_BITS) |
532
		       (red >> (gx_color_value_bits - TRUE_RED_BITS));
533
	}
534
}
535
 
536
/* Map color number back to RGB values  - see sun_map_rgb_color(), above */
537
int
538
sun_map_color_rgb(gx_device *dev, gx_color_index color,
539
	unsigned short rgb[3])
540
{	if ( !xdev->frame || !gx_device_has_color(dev) )
541
		return gx_default_map_color_rgb(dev, !color, rgb);
542
	else if ( !xdev->truecolor ) {
543
		/*
544
		 * We just use the colormap to map back to rgb values.
545
		 */
546
		if (color < xdev->freecols || color >= CMS_SIZE) {
547
			eprintf1("gs: attempt to get RGB values for unallocated color index %d\n", (int)color);
548
			return -1;
549
		}
550
		rgb[0] = (double)xdev->red[color] / (ALL_COLS - 1)
551
			 * gx_max_color_value;
552
		rgb[1] = (double)xdev->green[color] / (ALL_COLS - 1)
553
			 * gx_max_color_value;
554
		rgb[2] = (double)xdev->blue[color] / (ALL_COLS - 1)
555
			 * gx_max_color_value;
556
		return 0;
557
	}
558
	else {	/* true color mapping */
559
		rgb[0] = (double)((unsigned short)(color & TRUE_RED_MASK))
560
			 / (TRUE_RED_COLS - 1)
561
			 * gx_max_color_value;
562
		rgb[1] = (double)((unsigned short)(color & TRUE_GREEN_MASK)
563
			  >> TRUE_RED_BITS)
564
			 / (TRUE_GREEN_COLS - 1)
565
			 * gx_max_color_value;
566
		rgb[2] = (double)((unsigned short)(color & TRUE_BLUE_MASK)
567
			  >> (TRUE_GREEN_BITS + TRUE_RED_BITS))
568
			 / (TRUE_BLUE_COLS - 1)
569
			 * gx_max_color_value;
570
		return 0;
571
	}
572
}
573
 
574
/* Fill a rectangle with a color. */
575
int
576
sun_fill_rectangle(register gx_device *dev,
577
  int x, int y, int w, int h, gx_color_index color)
578
{	fit_fill(dev, x, y, w, h);
579
 
580
	pw_write(xdev->pw, x, y, w, h, PIX_SRC | PIX_COLOR((int)(color)),
581
		 (Pixrect *)0, 0, 0);
582
	(void) notify_dispatch();
583
	return 0;
584
}
585
 
586
/* Copy a monochrome bitmap. */
587
int
588
sun_copy_mono(register gx_device *dev,
589
  const byte *base, int sourcex, int raster, gx_bitmap_id id,
590
  int x, int y, int w, int h, gx_color_index zero, gx_color_index one)
591
{
592
/* We define a non-const pointer to the data so we can invert it or */
593
/* byte-swap it in place temporarily (we restore it at the end). */
594
/* Yes, this is a bad and wicked thing to do! */
595
#define non_const_base ((byte *)base)
596
 
597
	register int i;
598
	int nbytes;
599
	extern struct pixrectops mem_ops;
600
#if !arch_is_big_endian			/* need to swap bits & bytes */
601
#  define BUF_WIDTH_BYTES (((int)(8.5*DEFAULT_DPI)+15)/16*2)
602
	byte swap_buf[BUF_WIDTH_BYTES];
603
#endif
604
 
605
	fit_copy(dev, base, sourcex, raster, id, x, y, w, h);
606
	nbytes = h * raster;
607
 
608
	xdev->pr.pr_ops = &mem_ops;
609
	xdev->pr.pr_width = w + sourcex + 8;
610
	xdev->pr.pr_height = h;
611
	xdev->pr.pr_depth = 1;
612
	xdev->pr.pr_data = (caddr_t)&(xdev->mpr);
613
	xdev->mpr.md_linebytes = raster;
614
	xdev->mpr.md_image = (short *)((ulong)base & ~1);
615
#if !arch_is_big_endian
616
	/* Reverse the bit order in each byte. */
617
	for ( i = 0; i < nbytes; i++ )
618
		non_const_base[i] = reverse_bits[base[i]];
619
#endif
620
	pw_batch_on(xdev->pw);
621
	if (one != gx_no_color_index)
622
	{	pw_stencil(xdev->pw, x, y, w, h,
623
			PIX_SRC | PIX_COLOR(one), &(xdev->pr),
624
			((int)base & 1) ? sourcex + 8 : sourcex, 0,
625
			(Pixrect *)0, 0, 0);
626
	}
627
	if (zero != gx_no_color_index)
628
	{	for (i = 0; i < nbytes; i++)
629
			non_const_base[i] = ~base[i];
630
		pw_stencil(xdev->pw, x, y, w, h,
631
			PIX_SRC | PIX_COLOR(zero), &(xdev->pr),
632
			((int)base & 1) ? sourcex + 8 : sourcex, 0,
633
			(Pixrect *)0, 0, 0);
634
		for (i = 0; i < nbytes; i++)
635
			non_const_base[i] = ~base[i];
636
	}
637
	pw_batch_off(xdev->pw);
638
#if !arch_is_big_endian
639
	/* Reverse the bits back again. */
640
	for ( i = 0; i < nbytes; i++ )
641
		non_const_base[i] = reverse_bits[base[i]];
642
#endif
643
	(void) notify_dispatch();
644
	return 0;
645
}
646
 
647
/* Copy a color bitmap. */
648
int
649
sun_copy_color(register gx_device *dev,
650
  const byte *base, int sourcex, int raster, gx_bitmap_id id,
651
  int x, int y, int w, int h)
652
{
653
	extern struct pixrectops mem_ops;
654
 
655
	if ( !gx_device_has_color(dev) )
656
		return sun_copy_mono(dev, base, sourcex, raster, id,
657
				     x, y, w, h,
658
				     (gx_color_index)0, (gx_color_index)1);
659
 
660
	fit_copy(dev, base, sourcex, raster, id, x, y, w, h);
661
 
662
	xdev->pr.pr_ops = &mem_ops;
663
	xdev->pr.pr_width = w + sourcex + 8;
664
	xdev->pr.pr_height = h;
665
	xdev->pr.pr_depth = 8;
666
	xdev->pr.pr_data = (caddr_t)&(xdev->mpr);
667
	xdev->mpr.md_linebytes = raster;
668
	xdev->mpr.md_image = (short *)((ulong)base & ~1);
669
	pw_write(xdev->pw, x, y, w, h,
670
		 PIX_SRC, &(xdev->pr),
671
		 (((int)base & 1) ? sourcex + 8 : sourcex), 0);
672
	(void) notify_dispatch();
673
	return 0;
674
}
675
 
676
/* Draw a line */
677
int
678
sun_draw_line(register gx_device *dev,
679
  int x0, int y0, int x1, int y1, gx_color_index color)
680
{	pw_vector(xdev->pw, x0, y0, x1, y1, PIX_SRC, color);
681
	(void) notify_dispatch();
682
	return 0;
683
}