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/* Copyright (C) 1997 Aladdin Enterprises. All rights reserved.
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This software is provided AS-IS with no warranty, either express or
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implied.
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This software is distributed under license and may not be copied,
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modified or distributed except as expressly authorized under the terms
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of the license contained in the file LICENSE in this distribution.
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For more information about licensing, please refer to
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http://www.ghostscript.com/licensing/. For information on
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commercial licensing, go to http://www.artifex.com/licensing/ or
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contact Artifex Software, Inc., 101 Lucas Valley Road #110,
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San Rafael, CA 94903, U.S.A., +1(415)492-9861.
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*/
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/* $Id: gscolor3.h,v 1.5 2002/06/16 08:45:42 lpd Exp $ */
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/* Client interface to LanguageLevel 3 color facilities */
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#ifndef gscolor3_INCLUDED
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# define gscolor3_INCLUDED
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/* Smooth shading */
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#ifndef gs_shading_t_DEFINED
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# define gs_shading_t_DEFINED
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typedef struct gs_shading_s gs_shading_t;
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#endif
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int gs_setsmoothness(gs_state *, floatp);
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float gs_currentsmoothness(const gs_state *);
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int gs_shfill(gs_state *, const gs_shading_t *);
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#endif /* gscolor3_INCLUDED */
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