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/* Copyright (C) 1996, 2000 Aladdin Enterprises. All rights reserved.
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This software is provided AS-IS with no warranty, either express or
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implied.
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This software is distributed under license and may not be copied,
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modified or distributed except as expressly authorized under the terms
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of the license contained in the file LICENSE in this distribution.
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For more information about licensing, please refer to
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http://www.ghostscript.com/licensing/. For information on
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commercial licensing, go to http://www.artifex.com/licensing/ or
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contact Artifex Software, Inc., 101 Lucas Valley Road #110,
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San Rafael, CA 94903, U.S.A., +1(415)492-9861.
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*/
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/*$Id: gsdcolor.h,v 1.14 2004/03/16 01:25:19 dan Exp $ */
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/* Device color representation for drivers */
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#ifndef gsdcolor_INCLUDED
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# define gsdcolor_INCLUDED
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#include "gsccolor.h"
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#include "gxarith.h" /* for imod */
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#include "gxbitmap.h"
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#include "gxhttile.h"
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#include "gxcindex.h"
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#include "gxwts.h"
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#ifndef gx_device_color_DEFINED
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# define gx_device_color_DEFINED
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typedef struct gx_device_color_s gx_device_color;
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#endif
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#ifndef gx_device_saved_color_DEFINED
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# define gx_device_saved_color_DEFINED
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typedef struct gx_device_color_saved_s gx_device_color_saved;
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#endif
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#ifndef gx_device_halftone_DEFINED
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# define gx_device_halftone_DEFINED
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typedef struct gx_device_halftone_s gx_device_halftone;
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#endif
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* The definitions in the following section of the file are the only
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* ones that should be used by read-only clients such as implementors
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* of high-level driver functions.
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/*
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* A device color consists of a base color and an optional (tiled) mask.
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* The base color may be a pure color, a binary halftone, or a colored
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* bitmap (color halftone or colored Pattern). The mask is used for
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* both colored and uncolored Patterns.
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*/
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/* Accessing a pure color. */
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#define gx_dc_is_pure(pdc)\
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((pdc)->type == gx_dc_type_pure)
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#define gx_dc_writes_pure(pdc, lop)\
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(gx_dc_is_pure(pdc) && lop_no_S_is_T(lop))
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#define gx_dc_pure_color(pdc)\
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((pdc)->colors.pure)
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/* Accessing the phase of a halftone. */
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#define gx_dc_phase(pdc)\
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((pdc)->phase)
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/* Accessing a binary halftone. */
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#define gx_dc_is_binary_halftone(pdc)\
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((pdc)->type == gx_dc_type_ht_binary)
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#define gx_dc_binary_tile(pdc)\
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(&(pdc)->colors.binary.b_tile->tiles)
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#define gx_dc_binary_color0(pdc)\
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((pdc)->colors.binary.color[0])
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#define gx_dc_binary_color1(pdc)\
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((pdc)->colors.binary.color[1])
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/* Accessing a colored halftone. */
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#define gx_dc_is_colored_halftone(pdc)\
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((pdc)->type == gx_dc_type_ht_colored)
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/*
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* Test device colors for equality. Testing for equality is done
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* for determining when cache values, etc. can be used. Thus these
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* routines should err toward false responses if there is any question
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* about the equality of the two device colors.
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*/
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bool gx_device_color_equal(const gx_device_color *pdevc1,
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const gx_device_color *pdevc2);
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* The definitions in the following section of the file, plus the ones
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* just above, are the only ones that should be used by clients that
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* set as well as read device colors.
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#define color_is_set(pdc)\
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((pdc)->type != gx_dc_type_none)
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#define color_unset(pdc)\
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((pdc)->type = gx_dc_type_none)
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#define gx_dc_is_null(pdc)\
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((pdc)->type == gx_dc_type_null)
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#define color_is_null(pdc) gx_dc_is_null(pdc)
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#define color_set_null(pdc)\
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((pdc)->type = gx_dc_type_null)
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#define color_is_pure(pdc) gx_dc_is_pure(pdc)
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#define color_writes_pure(pdc, lop) gx_dc_writes_pure(pdc, lop)
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/*
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* Used to define 'pure' (solid - without halftoning or patterns) colors.
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* This macro assumes the colorspace and client color information is already
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* defined in the device color strucTure. If not then see the next macro.
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*/
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#define color_set_pure(pdc, color)\
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((pdc)->colors.pure = (color),\
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(pdc)->type = gx_dc_type_pure)
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/*
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* Used to create special case device colors for which the colorspace
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* and client colors are not already contained in the device color.
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*/
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#define set_nonclient_dev_color(pdc, color)\
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color_set_pure(pdc, color);\
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(pdc)->ccolor_valid = false
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/* Set the phase to an offset from the tile origin. */
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#define color_set_phase(pdc, px, py)\
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((pdc)->phase.x = (px),\
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(pdc)->phase.y = (py))
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/* Set the phase from the halftone phase in a graphics state. */
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#define color_set_phase_mod(pdc, px, py, tw, th)\
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color_set_phase(pdc, imod(-(px), tw), imod(-(py), th))
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#define color_is_binary_halftone(pdc) gx_dc_is_binary_halftone(pdc)
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#define color_set_binary_halftone_component(pdc, ht, index, color0, color1, level)\
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((pdc)->colors.binary.b_ht = (ht),\
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(pdc)->colors.binary.b_index = (index),\
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(pdc)->colors.binary.color[0] = (color0),\
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(pdc)->colors.binary.color[1] = (color1),\
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(pdc)->colors.binary.b_level = (level),\
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(pdc)->type = gx_dc_type_ht_binary)
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#define color_set_binary_halftone(pdc, ht, color0, color1, level)\
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color_set_binary_halftone_component(pdc, ht, -1, color0, color1, level)
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#define color_set_binary_tile(pdc, color0, color1, tile)\
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((pdc)->colors.binary.b_ht = 0,\
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(pdc)->colors.binary.color[0] = (color0),\
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(pdc)->colors.binary.color[1] = (color1),\
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(pdc)->colors.binary.b_index = -1, /* irrelevant */\
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(pdc)->colors.binary.b_tile = (tile),\
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(pdc)->type = gx_dc_type_ht_binary)
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#define color_is_colored_halftone(pdc) gx_dc_is_colored_halftone(pdc)
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#define _color_set_c(pdc, i, b, l)\
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((pdc)->colors.colored.c_base[i] = (b),\
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(pdc)->colors.colored.c_level[i] = (l))
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/* Some special clients set the individual components separately. */
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void gx_complete_halftone(gx_device_color *pdevc, int num_comps,
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gx_device_halftone *pdht);
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/* Note that color_set_null_pattern doesn't set mask.ccolor. */
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#define color_set_null_pattern(pdc)\
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((pdc)->mask.id = gx_no_bitmap_id,\
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(pdc)->mask.m_tile = 0,\
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(pdc)->colors.pattern.p_tile = 0,\
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(pdc)->type = gx_dc_type_pattern)
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* The remaining definitions are internal ones that are included in this
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* file only because C's abstraction mechanisms aren't strong enough to
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* allow us to keep them separate and still have in-line access to the
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* commonly used members.
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/* Define opaque types for objects referenced by device colors. */
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#ifndef gx_ht_tile_DEFINED
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# define gx_ht_tile_DEFINED
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typedef struct gx_ht_tile_s gx_ht_tile;
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#endif
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#ifndef gx_color_tile_DEFINED
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# define gx_color_tile_DEFINED
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typedef struct gx_color_tile_s gx_color_tile;
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#endif
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/*
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* The device color in the graphics state is computed from client color
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* specifications, and kept current through changes in transfer function,
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* device, and (if relevant) halftone phase.
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* (gx_set_dev_color sets the device color if needed.)
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* For binary halftones (and eventually colored halftones as well),
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* the bitmaps are only cached, so internal clients (the painting operators)
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* must call gx_color_load to ensure that the bitmap is available.
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* Device color elements set by gx_color_load are marked with @ below.
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*
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* Base colors are represented as follows:
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*
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* Pure color (gx_dc_pure):
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* colors.pure = the color;
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* Binary halftone (gx_dc_ht_binary):
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* colors.binary.b_ht = the device halftone;
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* colors.binary.b_index = -1 if b_ht is the halftone,
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* otherwise an index in b_ht.components
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* colors.binary.color[0] = the color for 0s (darker);
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* colors.binary.color[1] = the color for 1s (lighter);
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* colors.binary.b_level = the number of pixels to lighten,
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* 0 < halftone_level < P, the number of pixels in the tile;
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* @ colors.binary.b_tile points to an entry in the binary
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* tile cache.
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* Colored halftone (gx_dc_ht_colored):
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* colors.colored.c_ht = the device halftone;
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* colors.colored.c_level[0..N-1] = the halftone levels,
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* like b_level;
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* colors.colored.c_base[0..N-1] = the base colors;
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* N = the device color_info.num_components
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* (3 for RGB devices, 4 for CMYK devices, ? for DeviceN);
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* 0 <= c_level[i] < P;
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* 0 <= c_base[i] <= dither_rgb;
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* colors.colored.alpha = the opacity.
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* colors.colored.plane_mask: bit 2^i = 1 iff c_level[i] != 0
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* Colored PatternType 1 pattern (gx_dc_pattern):
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* (mask is also set, see below)
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* @ colors.pattern.p_tile points to a gx_color_tile in
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* the pattern cache, or is NULL for a null pattern.
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*
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* The phase element is used for all colors except pure ones. It holds the
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* negative of the graphics state halftone phase, modulo the halftone tile
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* size.
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*
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* The ccolor element is used for all kinds of patterns. It is needed for
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* rendering the pattern.
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*
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* The mask elements of a device color are only used for PatternType 1
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* patterns:
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* Non-pattern:
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* mask is unused.
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* Pattern:
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* mask.id gives the ID of the pattern (and its mask);
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* mask.m_phase holds the negative of the graphics state
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* halftone phase;
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* @ mask.m_tile points to a gx_color_tile in the pattern cache,
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* or is NULL for a pattern that doesn't require a mask.
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* (The 'bits' of the tile are not accessed.)
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* For colored patterns requiring a mask, p_tile and
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* mask.m_tile point to the same cache entry.
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* For masked colors, gx_set_dev_color replaces the type with a different
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* type that applies the mask when painting. These types are not defined
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* here, because they are only used in Level 2.
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*/
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/* Define the (opaque) type for device color types. */
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/* The name is an unfortunate anachronism. */
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typedef struct gx_device_color_type_s gx_device_color_type_t;
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typedef const gx_device_color_type_t *gx_device_color_type;
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struct gx_device_color_s {
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/*
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* Since some compilers don't allow static initialization of a
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* union, we put the type first.
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*/
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gx_device_color_type type;
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/*
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* See the comment above for descriptions of the members. We use
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* b_, c_, and p_ member names because some old compilers don't
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* allow the same name to be used for two different structure
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* members even when it's unambiguous.
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*/
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union _c {
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gx_color_index pure;
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struct _bin {
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const gx_device_halftone *b_ht;
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gx_color_index color[2];
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uint b_level;
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int b_index;
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gx_ht_tile *b_tile;
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} binary;
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struct _col {
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gx_device_halftone *c_ht; /* non-const for setting cache ptr */
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ushort num_components;
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byte c_base[GX_DEVICE_COLOR_MAX_COMPONENTS];
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uint c_level[GX_DEVICE_COLOR_MAX_COMPONENTS];
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ushort /*gx_color_value */ alpha;
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#if GX_DEVICE_COLOR_MAX_COMPONENTS <= ARCH_SIZEOF_SHORT * 8
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ushort plane_mask;
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#else
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#if GX_DEVICE_COLOR_MAX_COMPONENTS <= ARCH_SIZEOF_INT * 8
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uint plane_mask;
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#else
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gx_color_index plane_mask;
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#endif
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#endif
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} colored;
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struct _wts {
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const gx_device_halftone *w_ht;
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wts_screen_sample_t levels[GX_DEVICE_COLOR_MAX_COMPONENTS];
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ushort num_components;
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/* plane_mask and base_color would be an optimization */
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gx_color_index plane_vector[GX_DEVICE_COLOR_MAX_COMPONENTS];
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} wts;
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struct _pat {
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gx_color_tile *p_tile;
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} /*(colored) */ pattern;
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} colors;
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gs_int_point phase;
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/*
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* This flag indicates if the paint values in ccolor are valid. They
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* are valid for most cases. However there are some special cases
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312 |
* in which a device color is initialized to specific values (usually
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313 |
* black or white) instead of being created from a color space and
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314 |
* color values.
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315 |
*/
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316 |
bool ccolor_valid;
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317 |
/*
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318 |
* 'ccolor' (a "client color") is valid iff 'ccolor_valid' is true.
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319 |
* For non-pattern colors, it contains the original paint values.
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320 |
* For pattern colors, it contains information required for remapping
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321 |
* the pattern.
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322 |
*/
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323 |
gs_client_color ccolor;
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324 |
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struct _mask {
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326 |
struct mp_ {
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327 |
short x, y;
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328 |
} m_phase;
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329 |
gx_bitmap_id id;
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330 |
gx_color_tile *m_tile;
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331 |
} mask;
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332 |
};
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333 |
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334 |
/*extern_st(st_device_color); *//* in gxdcolor.h */
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335 |
#define public_st_device_color() /* in gxcmap.c */\
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336 |
gs_public_st_composite(st_device_color, gx_device_color, "gx_device_color",\
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337 |
device_color_enum_ptrs, device_color_reloc_ptrs)
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338 |
#define st_device_color_max_ptrs (st_client_color_max_ptrs + 2)
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339 |
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340 |
/*
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341 |
* For the command list, it is useful to record the most recent device
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|
342 |
* color placed in a band, so as to avoid sending unnecessary
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|
343 |
* information. The following structure is used for that purpose. It is
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|
344 |
* created by the save_dc method, and can be utilized by the write
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345 |
* method. It should otherwise be considered opaque, though it is
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346 |
* guarranteed not to contain pointers to allocated memory (and thus does
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|
347 |
* not interact with the GC code for containing structures).
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|
348 |
*
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|
349 |
* The reason a structure distinct from the device color itself is used
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|
350 |
* for this purpose is related to an anomally involving reference to
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|
351 |
* device halftones. The gx_device_halftone structure is reference
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|
352 |
* counted, but a long standing (and not easily removable) convention
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|
353 |
* in the code states that only reference from imager (graphic) states
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|
354 |
* to halftones are counted; reference from device colors are not. The
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|
355 |
* pointer to a halftone in a saved device color may, therefore,
|
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|
356 |
* become a dangling pointer. This does not occur in other uses of a
|
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|
357 |
* device color, because a color can only be usable when the hafltone
|
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|
358 |
* it references is the current halftone in some imager state.
|
|
|
359 |
*
|
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|
360 |
* Because halftones are large and seldom changed, they are always sent
|
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|
361 |
* as "all bands" commands. Individual device colors, by contrast, are
|
|
|
362 |
* usually written just for the bands that make use of them. The
|
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|
363 |
* distinction between these two cases can only be handled by command
|
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|
364 |
* list writer code itself, so this structure does not involve the
|
|
|
365 |
* halftone. If the halftone changes, however, the write method should
|
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|
366 |
* be passed a null pointer for the saved color operand; this will
|
|
|
367 |
* ensure the the full device color information is written.
|
|
|
368 |
*
|
|
|
369 |
* Currently patterns cannot be passed through the command list,
|
|
|
370 |
* however vector devices need to save a color for comparing
|
|
|
371 |
* it with another color, which appears later.
|
|
|
372 |
* We provide a minimal support, which is necessary
|
|
|
373 |
* for the current implementation of pdfwrite.
|
|
|
374 |
* It is not sufficient for restoring the pattern from the saved color.
|
|
|
375 |
*/
|
|
|
376 |
|
|
|
377 |
struct gx_device_color_saved_s {
|
|
|
378 |
gx_device_color_type type;
|
|
|
379 |
union _svc {
|
|
|
380 |
gx_color_index pure;
|
|
|
381 |
struct _svbin {
|
|
|
382 |
gx_color_index b_color[2];
|
|
|
383 |
uint b_level;
|
|
|
384 |
int b_index;
|
|
|
385 |
} binary;
|
|
|
386 |
struct _svcol {
|
|
|
387 |
byte c_base[GX_DEVICE_COLOR_MAX_COMPONENTS];
|
|
|
388 |
uint c_level[GX_DEVICE_COLOR_MAX_COMPONENTS];
|
|
|
389 |
ushort alpha;
|
|
|
390 |
} colored;
|
|
|
391 |
struct _swts {
|
|
|
392 |
wts_screen_sample_t levels[GX_DEVICE_COLOR_MAX_COMPONENTS];
|
|
|
393 |
} wts;
|
|
|
394 |
struct _pattern {
|
|
|
395 |
gs_id id;
|
|
|
396 |
gs_int_point phase;
|
|
|
397 |
} pattern;
|
|
|
398 |
struct _pattern2 {
|
|
|
399 |
gs_id id;
|
|
|
400 |
} pattern2;
|
|
|
401 |
} colors;
|
|
|
402 |
gs_int_point phase;
|
|
|
403 |
};
|
|
|
404 |
|
|
|
405 |
|
|
|
406 |
/*
|
|
|
407 |
* Define the standard device color types.
|
|
|
408 |
* We define them here as pointers to the real types only because a few
|
|
|
409 |
* C compilers don't allow declaring externs with abstract struct types;
|
|
|
410 |
* we redefine them as macros in gxdcolor.h where the concrete type for
|
|
|
411 |
* gx_device_color_procs is available.
|
|
|
412 |
* We spell out the definition of gx_device_color type because some
|
|
|
413 |
* C compilers can't handle the typedef correctly.
|
|
|
414 |
*/
|
|
|
415 |
#ifndef gx_dc_type_none
|
|
|
416 |
extern const gx_device_color_type_t *const gx_dc_type_none; /* gxdcolor.c */
|
|
|
417 |
#endif
|
|
|
418 |
#ifndef gx_dc_type_null
|
|
|
419 |
extern const gx_device_color_type_t *const gx_dc_type_null; /* gxdcolor.c */
|
|
|
420 |
#endif
|
|
|
421 |
#ifndef gx_dc_type_pure
|
|
|
422 |
extern const gx_device_color_type_t *const gx_dc_type_pure; /* gxdcolor.c */
|
|
|
423 |
#endif
|
|
|
424 |
/*
|
|
|
425 |
* We don't declare gx_dc_pattern here, so as not to create
|
|
|
426 |
* a spurious external reference in Level 1 systems.
|
|
|
427 |
*/
|
|
|
428 |
#ifndef gx_dc_type_pattern
|
|
|
429 |
/*extern const gx_device_color_type_t * const gx_dc_type_pattern; *//* gspcolor.c */
|
|
|
430 |
#endif
|
|
|
431 |
#ifndef gx_dc_type_ht_binary
|
|
|
432 |
extern const gx_device_color_type_t *const gx_dc_type_ht_binary; /* gxht.c */
|
|
|
433 |
#endif
|
|
|
434 |
#ifndef gx_dc_type_ht_colored
|
|
|
435 |
extern const gx_device_color_type_t *const gx_dc_type_ht_colored; /* gxcht.c */
|
|
|
436 |
#endif
|
|
|
437 |
#ifndef gx_dc_type_ht_colored
|
|
|
438 |
extern const gx_device_color_type_t *const gx_dc_type_wts; /* gxwts.c */
|
|
|
439 |
#endif
|
|
|
440 |
|
|
|
441 |
#endif /* gsdcolor_INCLUDED */
|