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/* Copyright (C) 1995, 1996 Aladdin Enterprises.  All rights reserved.
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  This software is provided AS-IS with no warranty, either express or
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  implied.
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  This software is distributed under license and may not be copied,
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  modified or distributed except as expressly authorized under the terms
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  of the license contained in the file LICENSE in this distribution.
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  For more information about licensing, please refer to
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  http://www.ghostscript.com/licensing/. For information on
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  commercial licensing, go to http://www.artifex.com/licensing/ or
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  contact Artifex Software, Inc., 101 Lucas Valley Road #110,
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  San Rafael, CA  94903, U.S.A., +1(415)492-9861.
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*/
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/* $Id: gxhttile.h,v 1.4 2002/02/21 22:24:53 giles Exp $ */
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/* Halftone tile definition */
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/* Requires gxbitmap.h */
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#ifndef gxhttile_INCLUDED
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#  define gxhttile_INCLUDED
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/*
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 * A halftone tile is just an ordinary bitmap tile, plus a couple of other
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 * items associated with managing its existence in a tile cache.
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 * (See gzht.h for details.)  We define this in its own file so that
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 * clients of gx_device_color can access it.
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 */
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#ifndef gx_ht_tile_DEFINED
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#  define gx_ht_tile_DEFINED
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typedef struct gx_ht_tile_s gx_ht_tile;
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#endif
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struct gx_ht_tile_s {
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    gx_strip_bitmap tiles;	/* the currently rendered tile */
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    int level;			/* the cached gray level, i.e. */
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    /* the number of spots whitened, */
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    /* or -1 if the cache is empty */
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    uint index;			/* the index of the tile within */
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    /* the cache (for GC) */
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};
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#endif /* gxhttile_INCLUDED */