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/* Copyright (C) 1995, 1996 Aladdin Enterprises. All rights reserved.
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This software is provided AS-IS with no warranty, either express or
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implied.
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This software is distributed under license and may not be copied,
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modified or distributed except as expressly authorized under the terms
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of the license contained in the file LICENSE in this distribution.
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For more information about licensing, please refer to
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http://www.ghostscript.com/licensing/. For information on
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commercial licensing, go to http://www.artifex.com/licensing/ or
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contact Artifex Software, Inc., 101 Lucas Valley Road #110,
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San Rafael, CA 94903, U.S.A., +1(415)492-9861.
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*/
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/* $Id: gxhttile.h,v 1.4 2002/02/21 22:24:53 giles Exp $ */
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/* Halftone tile definition */
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/* Requires gxbitmap.h */
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#ifndef gxhttile_INCLUDED
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# define gxhttile_INCLUDED
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/*
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* A halftone tile is just an ordinary bitmap tile, plus a couple of other
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* items associated with managing its existence in a tile cache.
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* (See gzht.h for details.) We define this in its own file so that
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* clients of gx_device_color can access it.
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*/
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#ifndef gx_ht_tile_DEFINED
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# define gx_ht_tile_DEFINED
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typedef struct gx_ht_tile_s gx_ht_tile;
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#endif
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struct gx_ht_tile_s {
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gx_strip_bitmap tiles; /* the currently rendered tile */
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int level; /* the cached gray level, i.e. */
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/* the number of spots whitened, */
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/* or -1 if the cache is empty */
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uint index; /* the index of the tile within */
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/* the cache (for GC) */
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};
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#endif /* gxhttile_INCLUDED */
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