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/* vi:set ts=8 sts=4 sw=4:
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*
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* VIM - Vi IMproved by Bram Moolenaar
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* Visual Workshop integration by Gordon Prieur
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*
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* Do ":help uganda" in Vim to read copying and usage conditions.
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* Do ":help credits" in Vim to see a list of people who contributed.
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*/
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#if !defined(GUI_BEVAL_H) && (defined(FEAT_BEVAL) || defined(PROTO))
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#define GUI_BEVAL_H
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#ifdef FEAT_GUI_GTK
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# include <gtk/gtkwidget.h>
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#else
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# if defined(FEAT_GUI_X11)
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# include <X11/Intrinsic.h>
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# endif
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#endif
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typedef enum
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{
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ShS_NEUTRAL, /* nothing showing or pending */
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ShS_PENDING, /* data requested from debugger */
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ShS_UPDATE_PENDING, /* switching information displayed */
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ShS_SHOWING /* the balloon is being displayed */
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} BeState;
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typedef struct BalloonEvalStruct
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{
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#ifdef FEAT_GUI_GTK
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GtkWidget *target; /* widget we are monitoring */
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GtkWidget *balloonShell;
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GtkWidget *balloonLabel;
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unsigned int timerID; /* timer for run */
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BeState showState; /* tells us whats currently going on */
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int x;
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int y;
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unsigned int state; /* Button/Modifier key state */
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#else
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# if !defined(FEAT_GUI_W32)
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Widget target; /* widget we are monitoring */
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Widget balloonShell;
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Widget balloonLabel;
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XtIntervalId timerID; /* timer for run */
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BeState showState; /* tells us whats currently going on */
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XtAppContext appContext; /* used in event handler */
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Position x;
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Position y;
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Position x_root;
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Position y_root;
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int state; /* Button/Modifier key state */
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# else
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HWND target;
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HWND balloon;
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int x;
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int y;
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BeState showState; /* tells us whats currently going on */
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# endif
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#endif
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int ts; /* tabstop setting for this buffer */
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char_u *msg;
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void (*msgCB)__ARGS((struct BalloonEvalStruct *, int));
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void *clientData; /* For callback */
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#if !defined(FEAT_GUI_GTK) && !defined(FEAT_GUI_W32)
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Dimension screen_width; /* screen width in pixels */
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Dimension screen_height; /* screen height in pixels */
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#endif
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} BalloonEval;
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#define EVAL_OFFSET_X 15 /* displacement of beval topleft corner from pointer */
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#define EVAL_OFFSET_Y 10
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#include "gui_beval.pro"
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#endif /* GUI_BEVAL_H and FEAT_BEVAL */
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