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2 7u83 1
/*
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 * Copyright 2019, The PLANIX Project
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions are
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 * met:
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 *
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 * 1. Redistributions of source code must retain the above copyright notice,
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 * this list of conditions and the following disclaimer.
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 *
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 * 2. Redistributions in binary form must reproduce the above copyright
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 * notice, this list of conditions and the following disclaimer in the
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 * documentation and/or other materials provided with the distribution.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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#ifndef _MAVL_H
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#define _MAVL_H
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#include <stdlib.h>
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/** Maximum AVL Tree depth.
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    The number of nodes is calculated by 2^depth.
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    So a value of 32 should be enough for around 4
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    billion nodes. This value is only used within
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    struct mavliter.
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    */
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#ifndef MAVL_MAX_DEPTH
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#define MAVL_MAX_DEPTH	32
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#endif
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/**
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 * Defines the structure of an AVL Node.
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 */
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struct mavlnode {
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	struct mavlnode *left;			 /* Pointer to left son */
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	struct mavlnode *right;			 /* Pointer to right son */
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	int bal:3;				 /* AVL balance factor */
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};
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/**
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 * Definition of an AVL Tree
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 */
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struct mavl {
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	struct mavlnode *root;			 /* Pointer to root node */
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	int (*cmp) (const void *, const void *); /* Compare function */
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	void (*del) (void *);			 /* Delete element function */
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	int count;				 /* Number of elements
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						  * currently stored in the
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						  * tree */
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	void *(*malloc) (size_t n);		 /* used to allocate a new
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						  * mavlnode */
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	void (*free) (void *ptr);		 /* used to free a mavlnode */
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	/*
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	 * size of data appended to each mavlnode element. used to allocate
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	 * space in mavl_add.
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	 */
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	size_t data_size;
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};
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void mavlnode_destroy(struct mavl *t, struct mavlnode *n);
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#define mavlnode_dataptr(node) \
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	((void*)(((char*)((void*)(node))) + sizeof(struct mavlnode)))
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struct mavl *mavl_create(int (*cmp) (const void *, const void *),
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			 void (*del) (void *), size_t data_size);
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void *mavl_insert(struct mavl *t, const void *data, int *exists);
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int mavl_get_depth( struct mavl *t );
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struct mavliter {
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	struct mavlnode *stack[MAVL_MAX_DEPTH * 2];
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	struct mavlnode *cur;
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	int stack_ptr;
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	struct mavlnode * root;
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	int ( *cmp ) ( const void *, const void * );
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};
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void * mavliter_get(struct mavliter *i);
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void mavliter_init(struct mavliter * i, struct mavl * t);
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void * mavliter_next ( struct mavliter *i );
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void * mavliter_seek_set ( struct mavliter *i );
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#define MAVL_E_NOTFOUND	2
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#define MAVL_E_NOMEM	3
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#endif