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#include <u.h>
#include <libc.h>
#include <draw.h>
#include <thread.h>
#include <mouse.h>
#include <keyboard.h>
#include <frame.h>
#include "flayer.h"
#include "samterm.h"

void
rinit(Rasp *r)
{
        r->nrunes=0;
        r->sect=0;
}

void
rclear(Rasp *r)
{
        Section *s, *ns;

        for(s=r->sect; s; s=ns){
                ns = s->next;
                free(s->text);
                free(s);
        }
        r->sect = 0;
}

Section*
rsinsert(Rasp *r, Section *s)   /* insert before s */
{
        Section *t;
        Section *u;

        t = alloc(sizeof(Section));
        if(r->sect == s){       /* includes empty list case: r->sect==s==0 */
                r->sect = t;
                t->next = s;
        }else{
                u = r->sect;
                if(u == 0)
                        panic("rsinsert 1");
                do{
                        if(u->next == s){
                                t->next = s;
                                u->next = t;
                                goto Return;
                        }
                        u=u->next;
                }while(u);
                panic("rsinsert 2");
        }
    Return:
        return t;
}

void
rsdelete(Rasp *r, Section *s)
{
        Section *t;

        if(s == 0)
                panic("rsdelete");
        if(r->sect == s){
                r->sect = s->next;
                goto Free;
        }
        for(t=r->sect; t; t=t->next)
                if(t->next == s){
                        t->next = s->next;
        Free:
                        if(s->text)
                                free(s->text);
                        free(s);
                        return;
                }
        panic("rsdelete 2");
}

void
splitsect(Rasp *r, Section *s, long n0)
{
        if(s == 0)
                panic("splitsect");
        rsinsert(r, s->next);
        if(s->text == 0)
                s->next->text = 0;
        else{
                s->next->text = alloc(RUNESIZE*(TBLOCKSIZE+1));
                Strcpy(s->next->text, s->text+n0);
                s->text[n0] = 0;
        }
        s->next->nrunes = s->nrunes-n0;
        s->nrunes = n0;
}

Section *
findsect(Rasp *r, Section *s, long p, long q)   /* find sect containing q and put q on a sect boundary */
{
        if(s==0 && p!=q)
                panic("findsect");
        for(; s && p+s->nrunes<=q; s=s->next)
                p += s->nrunes;
        if(p != q){
                splitsect(r, s, q-p);
                s = s->next;
        }
        return s;
}

void
rresize(Rasp *r, long a, long old, long new)
{
        Section *s, *t, *ns;

        s = findsect(r, r->sect, 0L, a);
        t = findsect(r, s, a, a+old);
        for(; s!=t; s=ns){
                ns=s->next;
                rsdelete(r, s);
        }
        /* now insert the new piece before t */
        if(new > 0){
                ns=rsinsert(r, t);
                ns->nrunes=new;
                ns->text=0;
        }
        r->nrunes += new-old;
}

void
rdata(Rasp *r, long p0, long p1, Rune *cp)
{
        Section *s, *t, *ns;

        s = findsect(r, r->sect, 0L, p0);
        t = findsect(r, s, p0, p1);
        for(; s!=t; s=ns){
                ns=s->next;
                if(s->text)
                        panic("rdata");
                rsdelete(r, s);
        }
        p1 -= p0;
        s = rsinsert(r, t);
        s->text = alloc(RUNESIZE*(TBLOCKSIZE+1));
        memmove(s->text, cp, RUNESIZE*p1);
        s->text[p1] = 0;
        s->nrunes = p1;
}

void
rclean(Rasp *r)
{
        Section *s;

        for(s=r->sect; s; s=s->next)
                while(s->next && (s->text!=0)==(s->next->text!=0)){
                        if(s->text){
                                if(s->nrunes+s->next->nrunes>TBLOCKSIZE)
                                        break;
                                Strcpy(s->text+s->nrunes, s->next->text);
                        }
                        s->nrunes += s->next->nrunes;
                        rsdelete(r, s->next);
                }
}

void
Strcpy(Rune *to, Rune *from)
{
        do; while(*to++ = *from++);
}

Rune*
rload(Rasp *r, ulong p0, ulong p1, ulong *nrp)
{
        Section *s;
        long p;
        int n, nb;

        nb = 0;
        Strgrow(&scratch, &nscralloc, p1-p0+1);
        scratch[0] = 0;
        for(p=0,s=r->sect; s && p+s->nrunes<=p0; s=s->next)
                p += s->nrunes;
        while(p<p1 && s){
                /*
                 * Subtle and important.  If we are preparing to handle an 'rdata'
                 * call, it's because we have an 'rresize' hole here, so the
                 * screen doesn't have data for that space anyway (it got cut
                 * first).  So pretend it isn't there.
                 */
                if(s->text){
                        n = s->nrunes-(p0-p);
                        if(n>p1-p0)     /* all in this section */
                                n = p1-p0;
                        memmove(scratch+nb, s->text+(p0-p), n*RUNESIZE);
                        nb += n;
                        scratch[nb] = 0;
                }
                p += s->nrunes;
                p0 = p;
                s = s->next;
        }
        if(nrp)
                *nrp = nb;
        return scratch;
}

int
rmissing(Rasp *r, ulong p0, ulong p1)
{
        Section *s;
        long p;
        int n, nm=0;

        for(p=0,s=r->sect; s && p+s->nrunes<=p0; s=s->next)
                p += s->nrunes;
        while(p<p1 && s){
                if(s->text == 0){
                        n = s->nrunes-(p0-p);
                        if(n > p1-p0)   /* all in this section */
                                n = p1-p0;
                        nm += n;
                }
                p += s->nrunes;
                p0 = p;
                s = s->next;
        }
        return nm;
}

int
rcontig(Rasp *r, ulong p0, ulong p1, int text)
{
        Section *s;
        long p, n;
        int np=0;

        for(p=0,s=r->sect; s && p+s->nrunes<=p0; s=s->next)
                p += s->nrunes;
        while(p<p1 && s && (text? (s->text!=0) : (s->text==0))){
                n = s->nrunes-(p0-p);
                if(n > p1-p0)   /* all in this section */
                        n = p1-p0;
                np += n;
                p += s->nrunes;
                p0 = p;
                s = s->next;
        }
        return np;
}

void
Strgrow(Rune **s, long *n, int want)    /* can always toss the old data when called */
{
        if(*n >= want)
                return;
        free(*s);
        *s = alloc(RUNESIZE*want);
        *n = want;
}