Subversion Repositories planix.SVN

Rev

Rev 2 | Blame | Compare with Previous | Last modification | View Log | RSS feed

/***** spin: pangen4.h *****/

/* Copyright (c) 1997-2003 by Lucent Technologies, Bell Laboratories.     */
/* All Rights Reserved.  This software is for educational purposes only.  */
/* No guarantee whatsoever is expressed or implied by the distribution of */
/* this code.  Permission is given to distribute this code provided that  */
/* this introductory message is not removed and no monies are exchanged.  */
/* Software written by Gerard J. Holzmann.  For tool documentation see:   */
/*             http://spinroot.com/                                       */
/* Send all bug-reports and/or questions to: bugs@spinroot.com            */

/* The DFA code below was written by Anuj Puri and Gerard J. Holzmann in  */
/* May 1997, and was inspired by earlier work on data compression using   */
/* sharing tree data structures and graph-encoded sets by J-Ch. Gregoire  */
/* (INRS Telecom, Quebec, Canada) and D.Zampunieris (Univ.Namur, Belgium) */

/* The splay routine code included here is based on the public domain     */
/* version written by D. Sleator <sleator@cs.cmu.edu> in 1992.            */

static char *Dfa[] = {
        "#ifdef MA",
        "/*",
        "#include <stdio.h>",
        "#define uchar  unsigned char",
        "*/",
        "#define ulong  unsigned long",
        "#define ushort unsigned short",
        "",
        "#define TWIDTH         256",
        "#define HASH(y,n)      (n)*(((long)y))",
        "#define INRANGE(e,h)   ((h>=e->From && h<=e->To)||(e->s==1 && e->S==h))",
        "",
        "extern char    *emalloc(unsigned long);        /* imported routine  */",
        "extern void    dfa_init(ushort);       /* 4 exported routines */",
        "extern int     dfa_member(ulong);",
        "extern int     dfa_store(uchar *);",
        "extern void    dfa_stats(void);",
        "",
        "typedef struct Edge {",
        "       uchar From, To;         /* max range 0..255 */",
        "       uchar s, S;             /* if s=1, S is singleton */",
        "       struct Vertex   *Dst;",
        "       struct Edge     *Nxt;",
        "} Edge;",
        "",
        "typedef struct Vertex {",
        "       ulong   key, num;       /* key for splay tree, nr incoming edges */",
        "       uchar   from[2], to[2]; /* in-node predefined edge info    */",
        "       struct  Vertex  *dst[2];/* most nodes have 2 or more edges */",
        "       struct  Edge    *Succ;  /* in case there are more edges */",
        "       struct  Vertex  *lnk, *left, *right; /* splay tree plumbing */",
        "} Vertex;",
        "",
        "static Edge    *free_edges;",
        "static Vertex  *free_vertices;",
        "static Vertex  **layers;       /* one splay tree of nodes per layer */",
        "static Vertex  **path;         /* run of word in the DFA */",
        "static Vertex  *R, *F, *NF;    /* Root, Final, Not-Final */",
        "static uchar   *word, *lastword;/* string, and last string inserted */",
        "static int     dfa_depth, iv=0, nv=0, pfrst=0, Tally;",
        "",
        "static void    insert_it(Vertex *, int);       /* splay-tree code */",
        "static void    delete_it(Vertex *, int);",
        "static Vertex  *find_it(Vertex *, Vertex *, uchar, int);",
        "",
        "static void",
        "recyc_edges(Edge *e)",
        "{",
        "       if (!e) return;",
        "       recyc_edges(e->Nxt);",
        "       e->Nxt = free_edges;",
        "       free_edges = e;",
        "}",
        "",
        "static Edge *",
        "new_edge(Vertex *dst)",
        "{      Edge *e;",
        "",
        "       if (free_edges)",
        "       {       e = free_edges;",
        "               free_edges = e->Nxt;",
        "               e->From = e->To = e->s = e->S = 0;",
        "               e->Nxt = (Edge *) 0;",
        "       } else",
        "               e = (Edge *) emalloc(sizeof(Edge));",
        "       e->Dst = dst;",
        "",
        "       return e;",
        "}",
        "",
        "static void",
        "recyc_vertex(Vertex *v)",
        "{",
        "       recyc_edges(v->Succ);",
        "       v->Succ = (Edge *) free_vertices;",
        "       free_vertices = v;",
        "       nr_states--;",
        "}",
        "",
        "static Vertex *",
        "new_vertex(void)",
        "{      Vertex *v;",
        "",
        "       if (free_vertices)",
        "       {       v = free_vertices;",
        "               free_vertices = (Vertex *) v->Succ;",
        "               v->Succ = (Edge *) 0;",
        "               v->num  = 0;",
        "       } else",
        "               v = (Vertex *) emalloc(sizeof(Vertex));",
        "",
        "       nr_states++;",
        "       return v; ",
        "}",
        "",
        "static Vertex *",
        "allDelta(Vertex *v, int n)",
        "{      Vertex *dst = new_vertex();",
        "",
        "       v->from[0] = 0;",
        "       v->to[0] = 255;",
        "       v->dst[0] = dst;",
        "       dst->num = 256;",
        "       insert_it(v, n);",
        "       return dst;",
        "}",
        "",
        "static void",
        "insert_edge(Vertex *v, Edge *e)",
        "{      /* put new edge first */",
        "       if (!v->dst[0])",
        "       {       v->dst[0] = e->Dst;",
        "               v->from[0] = e->From;",
        "               v->to[0] = e->To;",
        "               recyc_edges(e);",
        "               return;",
        "       }",
        "       if (!v->dst[1])",
        "       {       v->from[1] = v->from[0]; v->from[0] = e->From;",
        "               v->to[1]   = v->to[0];   v->to[0]   = e->To;",
        "               v->dst[1]  = v->dst[0];  v->dst[0]  = e->Dst;",
        "               recyc_edges(e);",
        "               return;",
        "       } /* shift */",
        "       {       int f      = v->from[1];",
        "               int t      = v->to[1];",
        "               Vertex *d  = v->dst[1];",
        "               v->from[1] = v->from[0]; v->from[0] = e->From;",
        "               v->to[1]   = v->to[0];   v->to[0]   = e->To;",
        "               v->dst[1]  = v->dst[0];  v->dst[0]  = e->Dst;",
        "               e->From = f;",
        "               e->To   = t;",
        "               e->Dst  = d;",
        "       }",
        "       e->Nxt = v->Succ;",
        "       v->Succ = e;",
        "}",
        "",
        "static void",
        "copyRecursive(Vertex *v, Edge *e)",
        "{      Edge *f;",
        "       if (e->Nxt) copyRecursive(v, e->Nxt);",
        "       f = new_edge(e->Dst);",
        "       f->From = e->From;",
        "       f->To   = e->To;",
        "       f->s    = e->s;",
        "       f->S    = e->S;",
        "       f->Nxt  = v->Succ;",
        "       v->Succ = f;",
        "}",
        "",
        "static void",
        "copyEdges(Vertex *to, Vertex *from)",
        "{      int i;",
        "       for (i = 0; i < 2; i++)",
        "       {       to->from[i] = from->from[i];",
        "               to->to[i]   = from->to[i];",
        "               to->dst[i]  = from->dst[i];",
        "       }",
        "       if (from->Succ) copyRecursive(to, from->Succ);",
        "}",
        "",
        "static Edge *",
        "cacheDelta(Vertex *v, int h, int first)",
        "{      static Edge *ov, tmp;  int i;",
        "",
        "       if (!first && INRANGE(ov,h))",
        "               return ov; /* intercepts about 10%% */",
        "       for (i = 0; i < 2; i++)",
        "               if (v->dst[i] && h >= v->from[i] && h <= v->to[i])",
        "               {       tmp.From = v->from[i];",
        "                       tmp.To   = v->to[i];",
        "                       tmp.Dst  = v->dst[i];",
        "                       tmp.s    =  tmp.S = 0;",
        "                       ov = &tmp;",
        "                       return ov;",
        "               }",
        "       for (ov = v->Succ; ov; ov = ov->Nxt)",
        "               if (INRANGE(ov,h)) return ov;",
        "",
        "       Uerror(\"cannot get here, cacheDelta\");",
        "       return (Edge *) 0;",
        "}",
        "",
        "static Vertex *",
        "Delta(Vertex *v, int h)        /* v->delta[h] */",
        "{      Edge *e;",
        "",
        "       if (v->dst[0] && h >= v->from[0] && h <= v->to[0])",
        "               return v->dst[0];       /* oldest edge */",
        "       if (v->dst[1] && h >= v->from[1] && h <= v->to[1])",
        "               return v->dst[1];",
        "       for (e = v->Succ; e; e = e->Nxt)",
        "               if (INRANGE(e,h))",
        "                       return e->Dst;",
        "       Uerror(\"cannot happen Delta\");",
        "       return (Vertex *) 0;",
        "}",
        "",
        "static void",
        "numDelta(Vertex *v, int d)",
        "{      Edge *e;",
        "       ulong cnt;",
        "       int i;",
        "",
        "       for (i = 0; i < 2; i++)",
        "       if (v->dst[i])",
        "       {       cnt = v->dst[i]->num + d*(1 + v->to[i] - v->from[i]);",
        "               if (d == 1 && cnt < v->dst[i]->num) goto bad;",
        "               v->dst[i]->num = cnt;",
        "       }",
        "       for (e = v->Succ; e; e = e->Nxt)",
        "       {       cnt = e->Dst->num + d*(1 + e->To - e->From + e->s);",
        "               if (d == 1 && cnt < e->Dst->num)",
        "bad:                   Uerror(\"too many incoming edges\");",
        "               e->Dst->num = cnt;",
        "       }",
        "}",
        "",
        "static void",
        "setDelta(Vertex *v, int h, Vertex *newdst)     /* v->delta[h] = newdst; */",
        "{      Edge *e, *f = (Edge *) 0, *g;",
        "       int i;",
        "",
        "       /* remove the old entry, if there */",
        "       for (i = 0; i < 2; i++)",
        "               if (v->dst[i] && h >= v->from[i] && h <= v->to[i])",
        "               {       if (h == v->from[i])",
        "                       {       if (h == v->to[i])",
        "                               {       v->dst[i] = (Vertex *) 0;",
        "                                       v->from[i] = v->to[i] = 0;",
        "                               } else",
        "                                       v->from[i]++;",
        "                       } else if (h == v->to[i])",
        "                       {       v->to[i]--;",
        "                       } else",
        "                       {       g = new_edge(v->dst[i]);/* same dst */",
        "                               g->From    = v->from[i];",
        "                               g->To      = h-1;       /* left half */",
        "                               v->from[i] = h+1;       /* right half */",
        "                               insert_edge(v, g);",
        "                       }",
        "                       goto part2;",
        "               }",
        "       for (e = v->Succ; e; f = e, e = e->Nxt)",
        "       {       if (e->s == 1 && e->S == h)",
        "               {       e->s = e->S = 0;",
        "                       goto rem_tst;",
        "               }",
        "               if (h >= e->From && h <= e->To)",
        "               {       if (h == e->From)",
        "                       {       if (h == e->To)",
        "                               {       if (e->s)",
        "                                       {       e->From = e->To = e->S;",
        "                                               e->s = 0;",
        "                                               break;",
        "                                       } else",
        "                                               goto rem_do;",
        "                               } else",
        "                                       e->From++;",
        "                       } else if (h == e->To)",
        "                       {       e->To--;",
        "                       } else                          /* split */",
        "                       {       g = new_edge(e->Dst);   /* same dst */",
        "                               g->From = e->From;",
        "                               g->To   = h-1;          /* g=left half */",
        "                               e->From = h+1;          /* e=right half */",
        "                               g->Nxt  = e->Nxt;       /* insert g */",
        "                               e->Nxt  = g;            /* behind e */",
        "                               break;                  /* done */",
        "                       }",
        "",
        "rem_tst:               if (e->From > e->To)",
        "                       {       if (e->s == 0) {",
        "rem_do:                                if (f)",
        "                                               f->Nxt = e->Nxt;",
        "                                       else",
        "                                               v->Succ = e->Nxt;",
        "                                       e->Nxt = (Edge *) 0;",
        "                                       recyc_edges(e);",
        "                               } else",
        "                               {       e->From = e->To = e->S;",
        "                                       e->s = 0;",
        "                       }       }",
        "                       break;",
        "       }       }",
        "part2:",
        "       /* check if newdst is already there */",
        "       for (i = 0; i < 2; i++)",
        "               if (v->dst[i] == newdst)",
        "               {       if (h+1 == (int) v->from[i])",
        "                       {       v->from[i] = h;",
        "                               return;",
        "                       }",
        "                       if (h == (int) v->to[i]+1)",
        "                       {       v->to[i] = h;",
        "                               return;",
        "               }       }",
        "       for (e = v->Succ; e; e = e->Nxt)",
        "       {       if (e->Dst == newdst)",
        "               {       if (h+1 == (int) e->From)",
        "                       {       e->From = h;",
        "                               if (e->s == 1 && e->S+1 == e->From)",
        "                               {       e->From = e->S;",
        "                                       e->s = e->S = 0;",
        "                               }",
        "                               return;",
        "                       }",
        "                       if (h == (int) e->To+1)",
        "                       {       e->To = h;",
        "                               if (e->s == 1 && e->S == e->To+1)",
        "                               {       e->To = e->S;",
        "                                       e->s = e->S = 0;",
        "                               }",
        "                               return;",
        "                       }",
        "                       if (e->s == 0)",
        "                       {       e->s = 1;",
        "                               e->S = h;",
        "                               return;",
        "       }       }       }",
        "       /* add as a new edge */",
        "       e = new_edge(newdst);",
        "       e->From = e->To = h;",
        "       insert_edge(v, e);",
        "}",
        "",
        "static ulong",
        "cheap_key(Vertex *v)",
        "{      ulong vk2 = 0;",
        "",
        "       if (v->dst[0])",
        "       {       vk2 = (ulong) v->dst[0];",
        "               if ((ulong) v->dst[1] > vk2)",
        "                       vk2 = (ulong) v->dst[1];",
        "       } else if (v->dst[1])",
        "               vk2 = (ulong) v->dst[1]; ",
        "       if (v->Succ)",
        "       {       Edge *e;",
        "               for (e = v->Succ; e; e = e->Nxt)",
        "                       if ((ulong) e->Dst > vk2)",
        "                               vk2 = (ulong) e->Dst;",
        "       }",
        "       Tally = (vk2>>2)&(TWIDTH-1);",
        "       return v->key;",
        "}",
        "",
        "static ulong",
        "mk_key(Vertex *v)      /* not sensitive to order */",
        "{      ulong m = 0, vk2 = 0;",
        "       Edge *e;",
        "",
        "       if (v->dst[0])",
        "       {       m += HASH(v->dst[0], v->to[0] - v->from[0] + 1);",
        "               vk2 = (ulong) v->dst[0]; ",
        "       }",
        "       if (v->dst[1])",
        "       {       m += HASH(v->dst[1], v->to[1] - v->from[1] + 1);",
        "               if ((ulong) v->dst[1] > vk2) vk2 = (ulong) v->dst[1]; ",
        "       }",
        "       for (e = v->Succ; e; e = e->Nxt)",
        "       {       m += HASH(e->Dst, e->To - e->From + 1 + e->s);",
        "               if ((ulong) e->Dst > vk2) vk2 = (ulong) e->Dst; ",
        "       }",
        "       Tally = (vk2>>2)&(TWIDTH-1);",
        "       return m;",
        "}",
        "",
        "static ulong",
        "mk_special(int sigma, Vertex *n, Vertex *v)",
        "{      ulong m = 0, vk2 = 0;",
        "       Edge *f;",
        "       int i;",
        "",
        "       for (i = 0; i < 2; i++)",
        "               if (v->dst[i])",
        "               {       if (sigma >= v->from[i] && sigma <= v->to[i])",
        "                       {       m += HASH(v->dst[i], v->to[i]-v->from[i]);",
        "                               if ((ulong) v->dst[i] > vk2",
        "                               &&   v->to[i] > v->from[i])",
        "                                       vk2 = (ulong) v->dst[i]; ",
        "                       } else",
        "                       {       m += HASH(v->dst[i], v->to[i]-v->from[i]+1);",
        "                               if ((ulong) v->dst[i] > vk2)",
        "                                       vk2 = (ulong) v->dst[i]; ",
        "               }       }",
        "       for (f = v->Succ; f; f = f->Nxt)",
        "       {       if (sigma >= f->From && sigma <= f->To)",
        "               {       m += HASH(f->Dst, f->To - f->From + f->s);",
        "                       if ((ulong) f->Dst > vk2",
        "                       &&   f->To - f->From + f->s > 0)",
        "                               vk2 = (ulong) f->Dst; ",
        "               } else if (f->s == 1 && sigma == f->S)",
        "               {       m += HASH(f->Dst, f->To - f->From + 1);",
        "                       if ((ulong) f->Dst > vk2) vk2 = (ulong) f->Dst; ",
        "               } else",
        "               {       m += HASH(f->Dst, f->To - f->From + 1 + f->s);",
        "                       if ((ulong) f->Dst > vk2) vk2 = (ulong) f->Dst; ",
        "       }       }",
        "",
        "       if ((ulong) n > vk2) vk2 = (ulong) n; ",
        "       Tally = (vk2>>2)&(TWIDTH-1);",
        "       m += HASH(n, 1);",
        "       return m;",
        "}",
        "",
        "void ",
        "dfa_init(ushort nr_layers)",
        "{      int i; Vertex *r, *t;",
        "",
        "       dfa_depth = nr_layers;  /* one byte per layer */",
        "       path   = (Vertex **) emalloc((dfa_depth+1)*sizeof(Vertex *));",
        "       layers = (Vertex **) emalloc(TWIDTH*(dfa_depth+1)*sizeof(Vertex *));",
        "       lastword = (uchar *) emalloc((dfa_depth+1)*sizeof(uchar));",
        "       lastword[dfa_depth] = lastword[0] = 255;",
        "       path[0] = R = new_vertex(); F = new_vertex();",
        "",
        "       for (i = 1, r = R; i < dfa_depth; i++, r = t)",
        "               t = allDelta(r, i-1);",
        "       NF = allDelta(r, i-1);",
        "}",
        "",
        "#if 0",
        "static void complement_dfa(void) { Vertex *tmp = F; F = NF; NF = tmp; }",
        "#endif",
        "",
        "double",
        "tree_stats(Vertex *t)",
        "{      Edge *e; double cnt=0.0;",
        "       if (!t) return 0;",
        "       if (!t->key) return 0;",
        "       t->key = 0; /* precaution */",
        "       if (t->dst[0]) cnt++;",
        "       if (t->dst[1]) cnt++;",
        "       for (e = t->Succ; e; e = e->Nxt)",
        "               cnt++;",
        "       cnt += tree_stats(t->lnk);",
        "       cnt += tree_stats(t->left);",
        "       cnt += tree_stats(t->right);",
        "       return cnt;",
        "}",
        "",
        "void",
        "dfa_stats(void)",
        "{      int i, j; double cnt = 0.0;",
        "       for (j = 0; j < TWIDTH; j++)",
        "       for (i = 0; i < dfa_depth+1; i++)",
        "               cnt += tree_stats(layers[i*TWIDTH+j]);",
        "       printf(\"Minimized Automaton:\t%%6d nodes and %%6g edges\\n\",",
        "               nr_states, cnt);",
        "}",
        "",
        "int",
        "dfa_member(ulong n)",
        "{      Vertex **p, **q;",
        "       uchar *w = &word[n];",
        "       int i;",
        "",
        "       p = &path[n]; q = (p+1);",
        "       for (i = n; i < dfa_depth; i++)",
        "               *q++ = Delta(*p++, *w++);",
        "       return (*p == F);",
        "}",
        "",
        "int",
        "dfa_store(uchar *sv)",
        "{      Vertex **p, **q, *s, *y, *old, *new = F;",
        "       uchar *w, *u = lastword;",
        "       int i, j, k;",
        "",
        "       w = word = sv;",
        "       while (*w++ == *u++)    /* find first byte that differs */",
        "               ;",
        "       pfrst = (int) (u - lastword) - 1;",
        "       memcpy(&lastword[pfrst], &sv[pfrst], dfa_depth-pfrst);",
        "       if (pfrst > iv) pfrst = iv;",
        "       if (pfrst > nv) pfrst = nv;",
        "/* phase1: */",
        "       p = &path[pfrst]; q = (p+1); w = &word[pfrst];",
        "       for (i = pfrst; i < dfa_depth; i++)",
        "               *q++ = Delta(*p++, *w++);       /* (*p)->delta[*w++]; */",
        "",
        "       if (*p == F) return 1;  /* it's already there */",
        "/* phase2: */",
        "       iv = dfa_depth;",
        "       do {    iv--;",
        "               old = new;",
        "               new = find_it(path[iv], old, word[iv], iv);",
        "       } while (new && iv > 0);",
        "",
        "/* phase3: */",
        "       nv = k = 0; s = path[0];",
        "       for (j = 1; j <= iv; ++j) ",
        "               if (path[j]->num > 1)",
        "               {       y = new_vertex();",
        "                       copyEdges(y, path[j]);",
        "                       insert_it(y, j);",
        "                       numDelta(y, 1);",
        "                       delete_it(s, j-1);",
        "                       setDelta(s, word[j-1], y);",
        "                       insert_it(s, j-1);",
        "                       y->num = 1;     /* initial value 1 */",
        "                       s = y;",
        "                       path[j]->num--; /* only 1 moved from j to y */",
        "                       k = 1;",
        "               } else",
        "               {       s = path[j];",
        "                       if (!k) nv = j;",
        "               }",
        "       y = Delta(s, word[iv]);",
        "       y->num--;",
        "       delete_it(s, iv); ",
        "       setDelta(s, word[iv], old);",
        "       insert_it(s, iv); ",
        "       old->num++;",
        "",
        "       for (j = iv+1; j < dfa_depth; j++)",
        "               if (path[j]->num == 0)",
        "               {       numDelta(path[j], -1);",
        "                       delete_it(path[j], j);",
        "                       recyc_vertex(path[j]);",
        "               } else",
        "                       break;",
        "       return 0;",
        "}",
        "",
        "static Vertex *",
        "splay(ulong i, Vertex *t)",
        "{      Vertex N, *l, *r, *y;",
        "",
        "       if (!t) return t;",
        "       N.left = N.right = (Vertex *) 0;",
        "       l = r = &N;",
        "       for (;;)",
        "       {       if (i < t->key)",
        "               {       if (!t->left) break;",
        "                       if (i < t->left->key)",
        "                       {       y = t->left;",
        "                               t->left = y->right;",
        "                               y->right = t;",
        "                               t = y;",
        "                               if (!t->left) break;",
        "                       }",
        "                       r->left = t;",
        "                       r = t;",
        "                       t = t->left;",
        "               } else if (i > t->key)",
        "               {       if (!t->right) break;",
        "                       if (i > t->right->key)",
        "                       {       y = t->right;",
        "                               t->right = y->left;",
        "                               y->left = t;",
        "                               t = y;",
        "                               if (!t->right) break;",
        "                       }",
        "                       l->right = t;",
        "                       l = t;",
        "                       t = t->right;",
        "               } else",
        "                       break;",
        "       }",
        "       l->right = t->left;",
        "       r->left = t->right;",
        "       t->left = N.right;",
        "       t->right = N.left;",
        "       return t;",
        "}",
        "",
        "static void",
        "insert_it(Vertex *v, int L)",
        "{      Vertex *new, *t;",
        "       ulong i; int nr;",
        "",
        "       i = mk_key(v);",
        "       nr = ((L*TWIDTH)+Tally);",
        "       t = layers[nr];",
        "",
        "       v->key = i; ",
        "       if (!t)",
        "       {       layers[nr] = v;",
        "               return;",
        "       }",
        "       t = splay(i, t);",
        "       if (i < t->key)",
        "       {       new = v;",
        "               new->left = t->left;",
        "               new->right = t;",
        "               t->left = (Vertex *) 0;",
        "       } else if (i > t->key)",
        "       {       new = v;",
        "               new->right = t->right;",
        "               new->left = t;",
        "               t->right = (Vertex *) 0;",
        "       } else   /* it's already there */",
        "       {       v->lnk = t->lnk; /* put in linked list off v */",
        "               t->lnk = v;",
        "               new = t;",
        "       }",
        "       layers[nr] = new;",
        "}",
        "",
        "static int",
        "checkit(Vertex *h, Vertex *v, Vertex *n, uchar sigma)",
        "{      Edge *g, *f;",
        "       int i, k, j = 1;",
        "",
        "       for (k = 0; k < 2; k++)",
        "               if (h->dst[k])",
        "               {       if (sigma >= h->from[k] && sigma <= h->to[k])",
        "                       {       if (h->dst[k] != n) goto no_match;",
        "                       }",
        "                       for (i = h->from[k]; i <= h->to[k]; i++)",
        "                       {       if (i == sigma) continue;",
        "                               g = cacheDelta(v, i, j); j = 0;",
        "                               if (h->dst[k] != g->Dst)",
        "                                       goto no_match;",
        "                               if (g->s == 0 || g->S != i)",
        "                                       i = g->To;",
        "               }       }",
        "       for (f = h->Succ; f; f = f->Nxt)",
        "       {       if (INRANGE(f,sigma))",
        "               {       if (f->Dst != n) goto no_match;",
        "               }",
        "               for (i = f->From; i <= f->To; i++)",
        "               {       if (i == sigma) continue;",
        "                       g = cacheDelta(v, i, j); j = 0;",
        "                       if (f->Dst != g->Dst)",
        "                               goto no_match;",
        "                       if (g->s == 1 && i == g->S)",
        "                               continue;",
        "                       i = g->To;",
        "               }",
        "               if (f->s && f->S != sigma)",
        "               {       g = cacheDelta(v, f->S, 1);",
        "                       if (f->Dst != g->Dst)",
        "                               goto no_match;",
        "               }",
        "       }",
        "       if (h->Succ || h->dst[0] || h->dst[1]) return 1;",
        "no_match:",
        "       return 0;",
        "}",
        "",
        "static Vertex *",
        "find_it(Vertex *v, Vertex *n, uchar sigma, int L)",
        "{      Vertex *z, *t;",
        "       ulong i; int nr;",
        "",
        "       i = mk_special(sigma,n,v);",
        "       nr = ((L*TWIDTH)+Tally);",
        "       t = layers[nr];",
        "",
        "       if (!t) return (Vertex *) 0;",
        "       layers[nr] = t = splay(i, t);",
        "       if (i == t->key)",
        "       for (z = t; z; z = z->lnk)",
        "               if (checkit(z, v, n, sigma))",
        "                       return z;",
        "",
        "       return (Vertex *) 0;",
        "}",
        "",
        "static void",
        "delete_it(Vertex *v, int L)",
        "{      Vertex *x, *t;",
        "       ulong i; int nr;",
        "",
        "       i = cheap_key(v);",
        "       nr = ((L*TWIDTH)+Tally);",
        "       t = layers[nr];",
        "       if (!t) return;",
        "",
        "       t = splay(i, t);",
        "       if (i == t->key)",
        "       {       Vertex *z, *y = (Vertex *) 0;",
        "               for (z = t; z && z != v; y = z, z = z->lnk)",
        "                       ;",
        "               if (z != v) goto bad;",
        "               if (y)",
        "               {       y->lnk = z->lnk;",
        "                       z->lnk = (Vertex *) 0;",
        "                       layers[nr] = t;",
        "                       return;",
        "               } else if (z->lnk)      /* z == t == v */",
        "               {       y = z->lnk;",
        "                       y->left = t->left;",
        "                       y->right = t->right;",
        "                       t->left = t->right = t->lnk = (Vertex *) 0;",
        "                       layers[nr] = y;",
        "                       return;",
        "               }",
        "               /* delete the node itself */",
        "               if (!t->left)",
        "               {       x = t->right;",
        "               } else",
        "               {       x = splay(i, t->left);",
        "                       x->right = t->right;",
        "               }",
        "               t->left = t->right = t->lnk = (Vertex *) 0;",
        "               layers[nr] = x;",
        "               return;",
        "       }",
        "bad:   Uerror(\"cannot happen delete\");",
        "}",
        "#endif", /* MA */
        0,
};