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#include <stdio.h>
#include <math.h>
#include "pic.h"
#include "y.tab.h"

void dotext(obj *);
void dotline(double, double, double, double, int, double);
void dotbox(double, double, double, double, int, double);
void ellipse(double, double, double, double);
void circle(double, double, double);
void arc(double, double, double, double, double, double);
void arrow(double, double, double, double, double, double, double, int);
void line(double, double, double, double);
void box(double, double, double, double);
void spline(double x, double y, double n, ofloat *p, int dashed, double ddval);
void move(double, double);
void troff(char *);
void dot(void);
void fillstart(double), fillend(int vis, int noedge);

void print(void)
{
        obj *p;
        int i, j, k, m;
        int fill, vis, invis;
        double x0, y0, x1, y1, ox, oy, dx, dy, ndx, ndy;

        for (i = 0; i < nobj; i++) {
                p = objlist[i];
                ox = p->o_x;
                oy = p->o_y;
                if (p->o_count >= 1)
                        x1 = p->o_val[0];
                if (p->o_count >= 2)
                        y1 = p->o_val[1];
                m = p->o_mode;
                fill = p->o_attr & FILLBIT;
                invis = p->o_attr & INVIS;
                vis = !invis;
                switch (p->o_type) {
                case TROFF:
                        troff(text[p->o_nt1].t_val);
                        break;
                case BOX:
                case BLOCK:
                        x0 = ox - x1 / 2;
                        y0 = oy - y1 / 2;
                        x1 = ox + x1 / 2;
                        y1 = oy + y1 / 2;
                        if (fill) {
                                move(x0, y0);
                                fillstart(p->o_fillval);
                        }
                        if (p->o_type == BLOCK){
                                ;       /* nothing at all */
                        }else if (invis && !fill){
                                ;       /* nothing at all */
                        }else if (p->o_attr & (DOTBIT|DASHBIT))
                                dotbox(x0, y0, x1, y1, p->o_attr, p->o_ddval);
                        else
                                box(x0, y0, x1, y1);
                        if (fill)
                                fillend(vis, fill);
                        move(ox, oy);
                        dotext(p);      /* if there are any text strings */
                        if (ishor(m))
                                move(isright(m) ? x1 : x0, oy); /* right side */
                        else
                                move(ox, isdown(m) ? y0 : y1);  /* bottom */
                        break;
                case BLOCKEND:
                        break;
                case CIRCLE:
                        if (fill)
                                fillstart(p->o_fillval);
                        if (vis || fill)
                                circle(ox, oy, x1);
                        if (fill)
                                fillend(vis, fill);
                        move(ox, oy);
                        dotext(p);
                        if (ishor(m))
                                move(ox + isright(m) ? x1 : -x1, oy);
                        else
                                move(ox, oy + isup(m) ? x1 : -x1);
                        break;
                case ELLIPSE:
                        if (fill)
                                fillstart(p->o_fillval);
                        if (vis || fill)
                                ellipse(ox, oy, x1, y1);
                        if (fill)
                                fillend(vis, fill);
                        move(ox, oy);
                        dotext(p);
                        if (ishor(m))
                                move(ox + isright(m) ? x1 : -x1, oy);
                        else
                                move(ox, oy - isdown(m) ? y1 : -y1);
                        break;
                case ARC:
                        if (fill) {
                                move(ox, oy);
                                fillstart(p->o_fillval);
                        }
                        if (p->o_attr & HEAD1)
                                arrow(x1 - (y1 - oy), y1 + (x1 - ox),
                                      x1, y1, p->o_val[4], p->o_val[5], p->o_val[5]/p->o_val[6]/2, p->o_nhead);
                        if (invis && !fill)
                                /* probably wrong when it's cw */
                                move(x1, y1);
                        else
                                arc(ox, oy, x1, y1, p->o_val[2], p->o_val[3]);
                        if (p->o_attr & HEAD2)
                                arrow(p->o_val[2] + p->o_val[3] - oy, p->o_val[3] - (p->o_val[2] - ox),
                                      p->o_val[2], p->o_val[3], p->o_val[4], p->o_val[5], -p->o_val[5]/p->o_val[6]/2, p->o_nhead);
                        if (fill)
                                fillend(vis, fill);
                        if (p->o_attr & CW_ARC)
                                move(x1, y1);   /* because drawn backwards */
                        move(ox, oy);
                        dotext(p);
                        break;
                case LINE:
                case ARROW:
                case SPLINE:
                        if (fill) {
                                move(ox, oy);
                                fillstart(p->o_fillval);
                        }
                        if (vis && p->o_attr & HEAD1)
                                arrow(ox + p->o_val[5], oy + p->o_val[6], ox, oy, p->o_val[2], p->o_val[3], 0.0, p->o_nhead);
                        if (invis && !fill)
                                move(x1, y1);
                        else if (p->o_type == SPLINE)
                                spline(ox, oy, p->o_val[4], &p->o_val[5], p->o_attr & (DOTBIT|DASHBIT), p->o_ddval);
                        else {
                                dx = ox;
                                dy = oy;
                                for (k=0, j=5; k < p->o_val[4]; k++, j += 2) {
                                        ndx = dx + p->o_val[j];
                                        ndy = dy + p->o_val[j+1];
                                        if (p->o_attr & (DOTBIT|DASHBIT))
                                                dotline(dx, dy, ndx, ndy, p->o_attr, p->o_ddval);
                                        else
                                                line(dx, dy, ndx, ndy);
                                        dx = ndx;
                                        dy = ndy;
                                }
                        }
                        if (vis && p->o_attr & HEAD2) {
                                dx = ox;
                                dy = oy;
                                for (k = 0, j = 5; k < p->o_val[4] - 1; k++, j += 2) {
                                        dx += p->o_val[j];
                                        dy += p->o_val[j+1];
                                }
                                arrow(dx, dy, x1, y1, p->o_val[2], p->o_val[3], 0.0, p->o_nhead);
                        }
                        if (fill)
                                fillend(vis, fill);
                        move((ox + x1)/2, (oy + y1)/2); /* center */
                        dotext(p);
                        break;
                case MOVE:
                        move(ox, oy);
                        break;
                case TEXT:
                        move(ox, oy);
                        if (vis)
                                dotext(p);
                        break;
                }
        }
}

void dotline(double x0, double y0, double x1, double y1, int ddtype, double ddval) /* dotted line */
{
        static double prevval = 0.05;   /* 20 per inch by default */
        int i, numdots;
        double a, b, dx, dy;

        if (ddval == 0)
                ddval = prevval;
        prevval = ddval;
        /* don't save dot/dash value */
        dx = x1 - x0;
        dy = y1 - y0;
        if (ddtype & DOTBIT) {
                numdots = sqrt(dx*dx + dy*dy) / prevval + 0.5;
                if (numdots > 0)
                        for (i = 0; i <= numdots; i++) {
                                a = (double) i / (double) numdots;
                                move(x0 + (a * dx), y0 + (a * dy));
                                dot();
                        }
        } else if (ddtype & DASHBIT) {
                double d, dashsize, spacesize;
                d = sqrt(dx*dx + dy*dy);
                if (d <= 2 * prevval) {
                        line(x0, y0, x1, y1);
                        return;
                }
                numdots = d / (2 * prevval) + 1;        /* ceiling */
                dashsize = prevval;
                spacesize = (d - numdots * dashsize) / (numdots - 1);
                for (i = 0; i < numdots-1; i++) {
                        a = i * (dashsize + spacesize) / d;
                        b = a + dashsize / d;
                        line(x0 + (a*dx), y0 + (a*dy), x0 + (b*dx), y0 + (b*dy));
                        a = b;
                        b = a + spacesize / d;
                        move(x0 + (a*dx), y0 + (a*dy));
                }
                line(x0 + (b * dx), y0 + (b * dy), x1, y1);
        }
        prevval = 0.05;
}

void dotbox(double x0, double y0, double x1, double y1, int ddtype, double ddval)       /* dotted or dashed box */
{
        dotline(x0, y0, x1, y0, ddtype, ddval);
        dotline(x1, y0, x1, y1, ddtype, ddval);
        dotline(x1, y1, x0, y1, ddtype, ddval);
        dotline(x0, y1, x0, y0, ddtype, ddval);
}

void dotext(obj *p)     /* print text strings of p in proper vertical spacing */
{
        int i, nhalf;
        void label(char *, int, int);

        nhalf = p->o_nt2 - p->o_nt1 - 1;
        for (i = p->o_nt1; i < p->o_nt2; i++) {
                label(text[i].t_val, text[i].t_type, nhalf);
                nhalf -= 2;
        }
}