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#include <u.h>
#include <libc.h>
#include <draw.h>
#include <thread.h>
#include <mouse.h>
#include <frame.h>

#define DELTA   25
#define TMPSIZE 256
static Frame            frame;

static
Point
bxscan(Frame *f, Rune *sp, Rune *ep, Point *ppt)
{
        int w, c, nb, delta, nl, nr, rw;
        Frbox *b;
        char *s, tmp[TMPSIZE+3];        /* +3 for rune overflow */
        uchar *p;

        frame.r = f->r;
        frame.b = f->b;
        frame.font = f->font;
        frame.maxtab = f->maxtab;
        frame.nbox = 0;
        frame.nchars = 0;
        memmove(frame.cols, f->cols, sizeof frame.cols);
        delta = DELTA;
        nl = 0;
        for(nb=0; sp<ep && nl<=f->maxlines; nb++,frame.nbox++){
                if(nb == frame.nalloc){
                        _frgrowbox(&frame, delta);
                        if(delta < 10000)
                                delta *= 2;
                }
                b = &frame.box[nb];
                c = *sp;
                if(c=='\t' || c=='\n'){
                        b->bc = c;
                        b->wid = 5000;
                        b->minwid = (c=='\n')? 0 : stringwidth(frame.font, " ");
                        b->nrune = -1;
                        if(c=='\n')
                                nl++;
                        frame.nchars++;
                        sp++;
                }else{
                        s = tmp;
                        nr = 0;
                        w = 0;
                        while(sp < ep){
                                c = *sp;
                                if(c=='\t' || c=='\n')
                                        break;
                                rw = runetochar(s, sp);
                                if(s+rw >= tmp+TMPSIZE)
                                        break;
                                w += runestringnwidth(frame.font, sp, 1);
                                sp++;
                                s += rw;
                                nr++;
                        }
                        *s++ = 0;
                        p = _frallocstr(f, s-tmp);
                        b = &frame.box[nb];
                        b->ptr = p;
                        memmove(p, tmp, s-tmp);
                        b->wid = w;
                        b->nrune = nr;
                        frame.nchars += nr;
                }
        }
        _frcklinewrap0(f, ppt, &frame.box[0]);
        return _frdraw(&frame, *ppt);
}

static
void
chopframe(Frame *f, Point pt, ulong p, int bn)
{
        Frbox *b;

        for(b = &f->box[bn]; ; b++){
                if(b >= &f->box[f->nbox])
                        drawerror(f->display, "endofframe");
                _frcklinewrap(f, &pt, b);
                if(pt.y >= f->r.max.y)
                        break;
                p += NRUNE(b);
                _fradvance(f, &pt, b);
        }
        f->nchars = p;
        f->nlines = f->maxlines;
        if(b<&f->box[f->nbox])                          /* BUG */
                _frdelbox(f, (int)(b-f->box), f->nbox-1);
}

void
frinsert(Frame *f, Rune *sp, Rune *ep, ulong p0)
{
        Point pt0, pt1, opt0, ppt0, ppt1, pt;
        Frbox *b;
        int n, n0, nn0, y;
        ulong cn0;
        Image *col;
        Rectangle r;
        static struct{
                Point pt0, pt1;
        }*pts;
        static int nalloc=0;
        int npts;

        if(p0>f->nchars || sp==ep || f->b==nil)
                return;
        n0 = _frfindbox(f, 0, 0, p0);
        cn0 = p0;
        nn0 = n0;
        pt0 = _frptofcharnb(f, p0, n0);
        ppt0 = pt0;
        opt0 = pt0;
        pt1 = bxscan(f, sp, ep, &ppt0);
        ppt1 = pt1;
        if(n0 < f->nbox){
                _frcklinewrap(f, &pt0, b = &f->box[n0]);        /* for frdrawsel() */
                _frcklinewrap0(f, &ppt1, b);
        }
        f->modified = 1;
        /*
         * ppt0 and ppt1 are start and end of insertion as they will appear when
         * insertion is complete. pt0 is current location of insertion position
         * (p0); pt1 is terminal point (without line wrap) of insertion.
         */
        if(f->p0 == f->p1)
                frtick(f, frptofchar(f, f->p0), 0);

        /*
         * Find point where old and new x's line up
         * Invariants:
         *      pt0 is where the next box (b, n0) is now
         *      pt1 is where it will be after the insertion
         * If pt1 goes off the rectangle, we can toss everything from there on
         */
        for(b = &f->box[n0],npts=0;
             pt1.x!=pt0.x && pt1.y!=f->r.max.y && n0<f->nbox; b++,n0++,npts++){
                _frcklinewrap(f, &pt0, b);
                _frcklinewrap0(f, &pt1, b);
                if(b->nrune > 0){
                        n = _frcanfit(f, pt1, b);
                        if(n == 0)
                                drawerror(f->display, "_frcanfit==0");
                        if(n != b->nrune){
                                _frsplitbox(f, n0, n);
                                b = &f->box[n0];
                        }
                }
                if(npts == nalloc){
                        pts = realloc(pts, (npts+DELTA)*sizeof(pts[0]));
                        nalloc += DELTA;
                        b = &f->box[n0];
                }
                pts[npts].pt0 = pt0;
                pts[npts].pt1 = pt1;
                /* has a text box overflowed off the frame? */
                if(pt1.y == f->r.max.y)
                        break;
                _fradvance(f, &pt0, b);
                pt1.x += _frnewwid(f, pt1, b);
                cn0 += NRUNE(b);
        }
        if(pt1.y > f->r.max.y)
                drawerror(f->display, "frinsert pt1 too far");
        if(pt1.y==f->r.max.y && n0<f->nbox){
                f->nchars -= _frstrlen(f, n0);
                _frdelbox(f, n0, f->nbox-1);
        }
        if(n0 == f->nbox)
                f->nlines = (pt1.y-f->r.min.y)/f->font->height+(pt1.x>f->r.min.x);
        else if(pt1.y!=pt0.y){
                int q0, q1;

                y = f->r.max.y;
                q0 = pt0.y+f->font->height;
                q1 = pt1.y+f->font->height;
                f->nlines += (q1-q0)/f->font->height;
                if(f->nlines > f->maxlines)
                        chopframe(f, ppt1, p0, nn0);
                if(pt1.y < y){
                        r = f->r;
                        r.min.y = q1;
                        r.max.y = y;
                        if(q1 < y)
                                draw(f->b, r, f->b, nil, Pt(f->r.min.x, q0));
                        r.min = pt1;
                        r.max.x = pt1.x+(f->r.max.x-pt0.x);
                        r.max.y = q1;
                        draw(f->b, r, f->b, nil, pt0);
                }
        }
        /*
         * Move the old stuff down to make room.  The loop will move the stuff
         * between the insertion and the point where the x's lined up.
         * The draw()s above moved everything down after the point they lined up.
         */
        for((y=pt1.y==f->r.max.y?pt1.y:0),b = &f->box[n0-1]; --npts>=0; --b){
                pt = pts[npts].pt1;
                if(b->nrune > 0){
                        r.min = pt;
                        r.max = r.min;
                        r.max.x += b->wid;
                        r.max.y += f->font->height;
                        draw(f->b, r, f->b, nil, pts[npts].pt0);
                        /* clear bit hanging off right */
                        if(npts==0 && pt.y>pt0.y){
                                /*
                                 * first new char is bigger than first char we're
                                 * displacing, causing line wrap. ugly special case.
                                 */
                                r.min = opt0;
                                r.max = opt0;
                                r.max.x = f->r.max.x;
                                r.max.y += f->font->height;
                                if(f->p0<=cn0 && cn0<f->p1)     /* b+1 is inside selection */
                                        col = f->cols[HIGH];
                                else
                                        col = f->cols[BACK];
                                draw(f->b, r, col, nil, r.min);
                        }else if(pt.y < y){
                                r.min = pt;
                                r.max = pt;
                                r.min.x += b->wid;
                                r.max.x = f->r.max.x;
                                r.max.y += f->font->height;
                                if(f->p0<=cn0 && cn0<f->p1)     /* b+1 is inside selection */
                                        col = f->cols[HIGH];
                                else
                                        col = f->cols[BACK];
                                draw(f->b, r, col, nil, r.min);
                        }
                        y = pt.y;
                        cn0 -= b->nrune;
                }else{
                        r.min = pt;
                        r.max = pt;
                        r.max.x += b->wid;
                        r.max.y += f->font->height;
                        if(r.max.x >= f->r.max.x)
                                r.max.x = f->r.max.x;
                        cn0--;
                        if(f->p0<=cn0 && cn0<f->p1)     /* b is inside selection */
                                col = f->cols[HIGH];
                        else
                                col = f->cols[BACK];
                        draw(f->b, r, col, nil, r.min);
                        y = 0;
                        if(pt.x == f->r.min.x)
                                y = pt.y;
                }
        }
        /* insertion can extend the selection, so the condition here is different */
        if(f->p0<p0 && p0<=f->p1)
                col = f->cols[HIGH];
        else
                col = f->cols[BACK];
        frselectpaint(f, ppt0, ppt1, col);
        _frdrawtext(&frame, ppt0, f->cols[TEXT], col);
        _fraddbox(f, nn0, frame.nbox);
        for(n=0; n<frame.nbox; n++)
                f->box[nn0+n] = frame.box[n];
        if(nn0>0 && f->box[nn0-1].nrune>=0 && ppt0.x-f->box[nn0-1].wid>=f->r.min.x){
                --nn0;
                ppt0.x -= f->box[nn0].wid;
        }
        n0 += frame.nbox;
        _frclean(f, ppt0, nn0, n0<f->nbox-1? n0+1 : n0);
        f->nchars += frame.nchars;
        if(f->p0 >= p0)
                f->p0 += frame.nchars;
        if(f->p0 > f->nchars)
                f->p0 = f->nchars;
        if(f->p1 >= p0)
                f->p1 += frame.nchars;
        if(f->p1 > f->nchars)
                f->p1 = f->nchars;
        if(f->p0 == f->p1)
                frtick(f, frptofchar(f, f->p0), 1);
}