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/*
 * Floating Point Interpreter.
 * shamelessly stolen from an original by ark.
 *
 * NB: the Internal arguments to fpisub and fpidiv are reversed from
 * what you might naively expect: they compute y-x and y/x, respectively.
 */
#include "fpi.h"

void
fpiround(Internal *i)
{
        unsigned long guard;

        guard = i->l & GuardMask;
        i->l &= ~GuardMask;
        if(guard > (LsBit>>1) || (guard == (LsBit>>1) && (i->l & LsBit))){
                i->l += LsBit;
                if(i->l & CarryBit){
                        i->l &= ~CarryBit;
                        i->h++;
                        if(i->h & CarryBit){
                                if (i->h & 0x01)
                                        i->l |= CarryBit;
                                i->l >>= 1;
                                i->h >>= 1;
                                i->e++;
                        }
                }
        }
}

static void
matchexponents(Internal *x, Internal *y)
{
        int count;

        count = y->e - x->e;
        x->e = y->e;
        if(count >= 2*FractBits){
                x->l = x->l || x->h;
                x->h = 0;
                return;
        }
        if(count >= FractBits){
                count -= FractBits;
                x->l = x->h|(x->l != 0);
                x->h = 0;
        }
        while(count > 0){
                count--;
                if(x->h & 0x01)
                        x->l |= CarryBit;
                if(x->l & 0x01)
                        x->l |= 2;
                x->l >>= 1;
                x->h >>= 1;
        }
}

static void
shift(Internal *i)
{
        i->e--;
        i->h <<= 1;
        i->l <<= 1;
        if(i->l & CarryBit){
                i->l &= ~CarryBit;
                i->h |= 0x01;
        }
}

static void
normalise(Internal *i)
{
        while((i->h & HiddenBit) == 0)
                shift(i);
}

static void
renormalise(Internal *i)
{
        if(i->e < -2 * FractBits)
                i->e = -2 * FractBits;
        while(i->e < 1){
                i->e++;
                if(i->h & 0x01)
                        i->l |= CarryBit;
                i->h >>= 1;
                i->l = (i->l>>1)|(i->l & 0x01);
        }
        if(i->e >= ExpInfinity)
                SetInfinity(i);
}

void
fpinormalise(Internal *x)
{
        if(!IsWeird(x) && !IsZero(x))
                normalise(x);
}

void
fpiadd(Internal *x, Internal *y, Internal *i)
{
        Internal *t;

        i->s = x->s;
        if(IsWeird(x) || IsWeird(y)){
                if(IsNaN(x) || IsNaN(y))
                        SetQNaN(i);
                else
                        SetInfinity(i);
                return;
        }
        if(x->e > y->e){
                t = x;
                x = y;
                y = t;
        }
        matchexponents(x, y);
        i->e = x->e;
        i->h = x->h + y->h;
        i->l = x->l + y->l;
        if(i->l & CarryBit){
                i->h++;
                i->l &= ~CarryBit;
        }
        if(i->h & (HiddenBit<<1)){
                if(i->h & 0x01)
                        i->l |= CarryBit;
                i->l = (i->l>>1)|(i->l & 0x01);
                i->h >>= 1;
                i->e++;
        }
        if(IsWeird(i))
                SetInfinity(i);
}

void
fpisub(Internal *x, Internal *y, Internal *i)
{
        Internal *t;

        if(y->e < x->e
           || (y->e == x->e && (y->h < x->h || (y->h == x->h && y->l < x->l)))){
                t = x;
                x = y;
                y = t;
        }
        i->s = y->s;
        if(IsNaN(y)){
                SetQNaN(i);
                return;
        }
        if(IsInfinity(y)){
                if(IsInfinity(x))
                        SetQNaN(i);
                else
                        SetInfinity(i);
                return;
        }
        matchexponents(x, y);
        i->e = y->e;
        i->h = y->h - x->h;
        i->l = y->l - x->l;
        if(i->l < 0){
                i->l += CarryBit;
                i->h--;
        }
        if(i->h == 0 && i->l == 0)
                SetZero(i);
        else while(i->e > 1 && (i->h & HiddenBit) == 0)
                shift(i);
}

#define CHUNK           (FractBits/2)
#define CMASK           ((1<<CHUNK)-1)
#define HI(x)           ((short)((x)>>CHUNK) & CMASK)
#define LO(x)           ((short)(x) & CMASK)
#define SPILL(x)        ((x)>>CHUNK)
#define M(x, y)         ((long)a[x]*(long)b[y])
#define C(h, l)         (((long)((h) & CMASK)<<CHUNK)|((l) & CMASK))

void
fpimul(Internal *x, Internal *y, Internal *i)
{
        long a[4], b[4], c[7], f[4];

        i->s = x->s^y->s;
        if(IsWeird(x) || IsWeird(y)){
                if(IsNaN(x) || IsNaN(y) || IsZero(x) || IsZero(y))
                        SetQNaN(i);
                else
                        SetInfinity(i);
                return;
        }
        else if(IsZero(x) || IsZero(y)){
                SetZero(i);
                return;
        }
        normalise(x);
        normalise(y);
        i->e = x->e + y->e - (ExpBias - 1);

        a[0] = HI(x->h); b[0] = HI(y->h);
        a[1] = LO(x->h); b[1] = LO(y->h);
        a[2] = HI(x->l); b[2] = HI(y->l);
        a[3] = LO(x->l); b[3] = LO(y->l);

        c[6] =                               M(3, 3);
        c[5] =                     M(2, 3) + M(3, 2) + SPILL(c[6]);
        c[4] =           M(1, 3) + M(2, 2) + M(3, 1) + SPILL(c[5]);
        c[3] = M(0, 3) + M(1, 2) + M(2, 1) + M(3, 0) + SPILL(c[4]);
        c[2] = M(0, 2) + M(1, 1) + M(2, 0)           + SPILL(c[3]);
        c[1] = M(0, 1) + M(1, 0)                     + SPILL(c[2]);
        c[0] = M(0, 0)                               + SPILL(c[1]);

        f[0] = c[0];
        f[1] = C(c[1], c[2]);
        f[2] = C(c[3], c[4]);
        f[3] = C(c[5], c[6]);

        if((f[0] & HiddenBit) == 0){
                f[0] <<= 1;
                f[1] <<= 1;
                f[2] <<= 1;
                f[3] <<= 1;
                if(f[1] & CarryBit){
                        f[0] |= 1;
                        f[1] &= ~CarryBit;
                }
                if(f[2] & CarryBit){
                        f[1] |= 1;
                        f[2] &= ~CarryBit;
                }
                if(f[3] & CarryBit){
                        f[2] |= 1;
                        f[3] &= ~CarryBit;
                }
                i->e--;
        }
        i->h = f[0];
        i->l = f[1];
        if(f[2] || f[3])
                i->l |= 1;
        renormalise(i);
}

void
fpidiv(Internal *x, Internal *y, Internal *i)
{
        i->s = x->s^y->s;
        if(IsNaN(x) || IsNaN(y)
           || (IsInfinity(x) && IsInfinity(y)) || (IsZero(x) && IsZero(y))){
                SetQNaN(i);
                return;
        }
        else if(IsZero(x) || IsInfinity(y)){
                SetInfinity(i);
                return;
        }
        else if(IsInfinity(x) || IsZero(y)){
                SetZero(i);
                return;
        }
        normalise(x);
        normalise(y);
        i->h = 0;
        i->l = 0;
        i->e = y->e - x->e + (ExpBias + 2*FractBits - 1);
        do{
                if(y->h > x->h || (y->h == x->h && y->l >= x->l)){
                        i->l |= 0x01;
                        y->h -= x->h;
                        y->l -= x->l;
                        if(y->l < 0){
                                y->l += CarryBit;
                                y->h--;
                        }
                }
                shift(y);
                shift(i);
        }while ((i->h & HiddenBit) == 0);
        if(y->h || y->l)
                i->l |= 0x01;
        renormalise(i);
}

int
fpicmp(Internal *x, Internal *y)
{
        if(IsNaN(x) && IsNaN(y))
                return 0;
        if(IsInfinity(x) && IsInfinity(y))
                return y->s - x->s;
        if(IsZero(x) && IsZero(y))
                return 0;
        if(x->e == y->e && x->h == y->h && x->l == y->l)
                return y->s - x->s;
        if(x->e < y->e
           || (x->e == y->e && (x->h < y->h || (x->h == y->h && x->l < y->l))))
                return y->s ? 1: -1;
        return x->s ? -1: 1;
}