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#include <u.h>
#include <libc.h>
#include "map.h"

int
Xazequalarea(struct place *place, double *x, double *y)
{
        double r;
        r = sqrt(1. - place->nlat.s);
        *x = - r * place->wlon.s;
        *y = - r * place->wlon.c;
        return(1);
}

proj
azequalarea(void)
{
        return(Xazequalarea);
}