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#include <u.h>
#include <libc.h>
#include "map.h"

static double
quadratic(double a, double b, double c)
{
        double disc = b*b - 4*a*c;
        return disc<0? 0: (-b-sqrt(disc))/(2*a);
}

/* for projections with meridians being circles centered
on the x axis and parallels being circles centered on the y
axis.  Find the intersection of the meridian thru (m,0), (90,0),
with the parallel thru (0,p), (p1,p2) */

static int
twocircles(double m, double p, double p1, double p2, double *x, double *y)
{
        double a;       /* center of meridian circle, a>0 */
        double b;       /* center of parallel circle, b>0 */
        double t,bb;
        if(m > 0) {
                twocircles(-m,p,p1,p2,x,y);
                *x = -*x;
        } else if(p < 0) {
                twocircles(m,-p,p1,-p2,x,y);
                *y = -*y;
        } else if(p < .01) {
                *x = m;
                t = m/p1;
                *y = p + (p2-p)*t*t;
        } else if(m > -.01) {
                *y = p;
                *x = m - m*p*p;
        } else {
                b = p>=1? 1: p>.99? 0.5*(p+1 + p1*p1/(1-p)):
                        0.5*(p*p-p1*p1-p2*p2)/(p-p2);
                a = .5*(m - 1/m);
                t = m*m-p*p+2*(b*p-a*m);
                bb = b*b;
                *x = quadratic(1+a*a/bb, -2*a + a*t/bb,
                        t*t/(4*bb) - m*m + 2*a*m);
                *y = (*x*a+t/2)/b;
        }
        return 1;
}               

static int
Xglobular(struct place *place, double *x, double *y)
{
        twocircles(-2*place->wlon.l/PI,
                2*place->nlat.l/PI, place->nlat.c, place->nlat.s, x, y);
        return 1;
}       

proj
globular(void)
{
        return Xglobular;
}

static int
Xvandergrinten(struct place *place, double *x, double *y)
{
        double t = 2*place->nlat.l/PI;
        double abst = fabs(t);
        double pval = abst>=1? 1: abst/(1+sqrt(1-t*t));
        double p2 = 2*pval/(1+pval);
        twocircles(-place->wlon.l/PI, pval, sqrt(1-p2*p2), p2, x, y);
        if(t < 0) 
                *y = -*y;
        return 1;
}

proj
vandergrinten(void)
{
        return Xvandergrinten;
}