Subversion Repositories planix.SVN

Rev

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#include <u.h>
#include <libc.h>
#include <draw.h>
#include <thread.h>
#include <cursor.h>
#include <mouse.h>
#include <keyboard.h>
#include <frame.h>
#include <fcall.h>
#include "dat.h"
#include "fns.h"

Cursor crosscursor = {
        {-7, -7},
        {0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0,
         0x03, 0xC0, 0x03, 0xC0, 0xFF, 0xFF, 0xFF, 0xFF,
         0xFF, 0xFF, 0xFF, 0xFF, 0x03, 0xC0, 0x03, 0xC0,
         0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, },
        {0x00, 0x00, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80,
         0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x7F, 0xFE,
         0x7F, 0xFE, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80,
         0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x00, 0x00, }
};

Cursor boxcursor = {
        {-7, -7},
        {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
         0xFF, 0xFF, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F,
         0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xFF, 0xFF,
         0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, },
        {0x00, 0x00, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE,
         0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E,
         0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E,
         0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x00, 0x00, }
};

Cursor sightcursor = {
        {-7, -7},
        {0x1F, 0xF8, 0x3F, 0xFC, 0x7F, 0xFE, 0xFB, 0xDF,
         0xF3, 0xCF, 0xE3, 0xC7, 0xFF, 0xFF, 0xFF, 0xFF,
         0xFF, 0xFF, 0xFF, 0xFF, 0xE3, 0xC7, 0xF3, 0xCF,
         0x7B, 0xDF, 0x7F, 0xFE, 0x3F, 0xFC, 0x1F, 0xF8, },
        {0x00, 0x00, 0x0F, 0xF0, 0x31, 0x8C, 0x21, 0x84,
         0x41, 0x82, 0x41, 0x82, 0x41, 0x82, 0x7F, 0xFE,
         0x7F, 0xFE, 0x41, 0x82, 0x41, 0x82, 0x41, 0x82,
         0x21, 0x84, 0x31, 0x8C, 0x0F, 0xF0, 0x00, 0x00, }
};

Cursor whitearrow = {
        {0, 0},
        {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFC, 
         0xFF, 0xF0, 0xFF, 0xF0, 0xFF, 0xF8, 0xFF, 0xFC, 
         0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFC, 
         0xF3, 0xF8, 0xF1, 0xF0, 0xE0, 0xE0, 0xC0, 0x40, },
        {0xFF, 0xFF, 0xFF, 0xFF, 0xC0, 0x06, 0xC0, 0x1C, 
         0xC0, 0x30, 0xC0, 0x30, 0xC0, 0x38, 0xC0, 0x1C, 
         0xC0, 0x0E, 0xC0, 0x07, 0xCE, 0x0E, 0xDF, 0x1C, 
         0xD3, 0xB8, 0xF1, 0xF0, 0xE0, 0xE0, 0xC0, 0x40, }
};

Cursor query = {
        {-7,-7},
        {0x0f, 0xf0, 0x1f, 0xf8, 0x3f, 0xfc, 0x7f, 0xfe, 
         0x7c, 0x7e, 0x78, 0x7e, 0x00, 0xfc, 0x01, 0xf8, 
         0x03, 0xf0, 0x07, 0xe0, 0x07, 0xc0, 0x07, 0xc0, 
         0x07, 0xc0, 0x07, 0xc0, 0x07, 0xc0, 0x07, 0xc0, },
        {0x00, 0x00, 0x0f, 0xf0, 0x1f, 0xf8, 0x3c, 0x3c, 
         0x38, 0x1c, 0x00, 0x3c, 0x00, 0x78, 0x00, 0xf0, 
         0x01, 0xe0, 0x03, 0xc0, 0x03, 0x80, 0x03, 0x80, 
         0x00, 0x00, 0x03, 0x80, 0x03, 0x80, 0x00, 0x00, }
};

Cursor tl = {
        {-4, -4},
        {0xfe, 0x00, 0x82, 0x00, 0x8c, 0x00, 0x87, 0xff, 
         0xa0, 0x01, 0xb0, 0x01, 0xd0, 0x01, 0x11, 0xff, 
         0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 
         0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x1f, 0x00, },
        {0x00, 0x00, 0x7c, 0x00, 0x70, 0x00, 0x78, 0x00, 
         0x5f, 0xfe, 0x4f, 0xfe, 0x0f, 0xfe, 0x0e, 0x00, 
         0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 
         0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x00, 0x00, }
};

Cursor t = {
        {-7, -8},
        {0x00, 0x00, 0x00, 0x00, 0x03, 0x80, 0x06, 0xc0, 
         0x1c, 0x70, 0x10, 0x10, 0x0c, 0x60, 0xfc, 0x7f, 
         0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0xff, 0xff, 
         0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, },
        {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 
         0x03, 0x80, 0x0f, 0xe0, 0x03, 0x80, 0x03, 0x80, 
         0x7f, 0xfe, 0x7f, 0xfe, 0x7f, 0xfe, 0x00, 0x00, 
         0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }
};

Cursor tr = {
        {-11, -4},
        {0x00, 0x7f, 0x00, 0x41, 0x00, 0x31, 0xff, 0xe1, 
         0x80, 0x05, 0x80, 0x0d, 0x80, 0x0b, 0xff, 0x88, 
         0x00, 0x88, 0x0, 0x88, 0x00, 0x88, 0x00, 0x88, 
         0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0xf8, },
        {0x00, 0x00, 0x00, 0x3e, 0x00, 0x0e, 0x00, 0x1e, 
         0x7f, 0xfa, 0x7f, 0xf2, 0x7f, 0xf0, 0x00, 0x70, 
         0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 
         0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x00, }
};

Cursor r = {
        {-8, -7},
        {0x07, 0xc0, 0x04, 0x40, 0x04, 0x40, 0x04, 0x58, 
         0x04, 0x68, 0x04, 0x6c, 0x04, 0x06, 0x04, 0x02, 
         0x04, 0x06, 0x04, 0x6c, 0x04, 0x68, 0x04, 0x58, 
         0x04, 0x40, 0x04, 0x40, 0x04, 0x40, 0x07, 0xc0, },
        {0x00, 0x00, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 
         0x03, 0x90, 0x03, 0x90, 0x03, 0xf8, 0x03, 0xfc, 
         0x03, 0xf8, 0x03, 0x90, 0x03, 0x90, 0x03, 0x80, 
         0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x00, 0x00, }
};

Cursor br = {
        {-11, -11},
        {0x00, 0xf8, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 
         0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 
         0xff, 0x88, 0x80, 0x0b, 0x80, 0x0d, 0x80, 0x05, 
         0xff, 0xe1, 0x00, 0x31, 0x00, 0x41, 0x00, 0x7f, },
        {0x00, 0x00, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 
         0x0, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 
         0x00, 0x70, 0x7f, 0xf0, 0x7f, 0xf2, 0x7f, 0xfa, 
         0x00, 0x1e, 0x00, 0x0e, 0x00, 0x3e, 0x00, 0x00, }
};

Cursor b = {
        {-7, -7},
        {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
         0xff, 0xff, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 
         0xfc, 0x7f, 0x0c, 0x60, 0x10, 0x10, 0x1c, 0x70, 
         0x06, 0xc0, 0x03, 0x80, 0x00, 0x00, 0x00, 0x00, },
        {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
         0x00, 0x00, 0x7f, 0xfe, 0x7f, 0xfe, 0x7f, 0xfe, 
         0x03, 0x80, 0x03, 0x80, 0x0f, 0xe0, 0x03, 0x80, 
         0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }
};

Cursor bl = {
        {-4, -11},
        {0x1f, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 
         0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 
         0x11, 0xff, 0xd0, 0x01, 0xb0, 0x01, 0xa0, 0x01, 
         0x87, 0xff, 0x8c, 0x00, 0x82, 0x00, 0xfe, 0x00, },
        {0x00, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 
         0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 
         0x0e, 0x00, 0x0f, 0xfe, 0x4f, 0xfe, 0x5f, 0xfe, 
         0x78, 0x00, 0x70, 0x00, 0x7c, 0x00, 0x00, 0x0, }
};

Cursor l = {
        {-7, -7},
        {0x03, 0xe0, 0x02, 0x20, 0x02, 0x20, 0x1a, 0x20, 
         0x16, 0x20, 0x36, 0x20, 0x60, 0x20, 0x40, 0x20, 
         0x60, 0x20, 0x36, 0x20, 0x16, 0x20, 0x1a, 0x20, 
         0x02, 0x20, 0x02, 0x20, 0x02, 0x20, 0x03, 0xe0, },
        {0x00, 0x00, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 
         0x09, 0xc0, 0x09, 0xc0, 0x1f, 0xc0, 0x3f, 0xc0, 
         0x1f, 0xc0, 0x09, 0xc0, 0x09, 0xc0, 0x01, 0xc0, 
         0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x00, 0x00, }
};

Cursor *corners[9] = {
        &tl,    &t,     &tr,
        &l,     nil,    &r,
        &bl,    &b,     &br,
};

void
iconinit(void)
{
        background = allocimage(display, Rect(0,0,1,1), RGB24, 1, 0x777777FF);
        red = allocimage(display, Rect(0,0,1,1), RGB24, 1, 0xDD0000FF);
}